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NPC Generator

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Advanced [show]


Mijira Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has black crest. She wears a mask on her face.

Personality: Eccentric and domineering, Mijira will drive conversation. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She has drifted from career to career and currently works as a Guard.

Motivation: Regain custody of her daughter; and she is greedy

Ideals: Extrovert. Flaws: Shy. Bonds: Rich, Nature, Job, Family. Occupation: Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Mijira Qyxpahrgh, Female Dragonborn Warrior 9
Medium (6'6") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 78 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)8 (-1) 10 (+0)8 (-1)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 30000 cp.


Social Check DCs


Bendoo Huckabee, Female Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her white hair is drawn into a tight pony tail with a card scrunchie. Her hazel eyes are slightly larger than normal.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a font of random trivia from the lore and stories she has discovered

History: Bendoo was raised in a hard working conservative environment. She was an apprentice working in her father's forge. In the meantime she has taken over work as a Carter and occasionally as a mercenary.

Motivation: She is wracked by social anxiety; and meet up once more with her childhood friend

Ideals: Logical. Flaws: Greedy, Fearful. Bonds: Attractive, Job, Adventurer. Occupation: Carter

Voice: Relaxed voice

Attributes [hide]

Bendoo Huckabee, Female Half-Orc Adept 3
Medium (4'8") Half-Orc, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)12 (+1) 4 (-3)11 (+0)
Skills Deception +2, Medicine -1
Senses Passive Perception 7
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp.


Social Check DCs


Ivellios Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, tan cloak. He has done his best to style his golden hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He is witty, but his monotone delivery comes off as unnerving He enjoys reading and quiet.

History: He got into the Marshal business at a young age. His first spouse was a Banker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Doesn't want to be a Marshal and was forced into it by his family.

Ideals: Joker, Logical. Bonds: Attractive, Job, Family. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Ivellios Caphaxath, Male Elf Aristocrat 3
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 12 (+1)9 (-1) 18 (+4)13 (+1)
Skills Performance +3, Stealth +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Elizabeth Gyula, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a fancy brown dress and is in decent physical shape. She wears a Stetson hat to cover her moderate length silver hair. This green eyed easterner is not easily forgotten.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents enrolled her in a Monk school at a young age so that she could practice her necromantic talents. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Find a way to reverse the transformation of her sister; and her religion dominates her actions

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Criminal record, Religious, Family. Occupation: Assassin

Voice: Italian accent

Attributes [hide]

Elizabeth Gyula, Female Human Monk 5
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5

Possessions: 10000 cp. 2 Tanglefoot bags. 4 Alchemist’s fire. 4 Acid flasks.


Social Check DCs


Giselle Barclay, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She has a very tight haircut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She invites people to come help in her community garden.

History: She was always a brilliant, if unscrupulous mind. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Philantrophist, Logical. Flaws: Insane, Antagonistic. Bonds: Adventurer. Occupation: Seamstress

Voice: American accent

Attributes [hide]

Giselle Barclay, Female Human Rogue 11
Medium (5'9") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 40 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 14 (+2)9 (-1)
Skills Athletics +5, Deception +3
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +3

Possessions: 2900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a pastel poncho over his likewise colored trousers and shirt. He wears his black fur down. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He works hard and plays hard.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: To end his boredom; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Addict, Disease, Hedonist, Mundane. Bonds: Criminal record. Occupation: Carter

Voice: Thin and wheezing

Attributes [hide]

Leaf On the Water, Male Tabaxi Aristocrat 15
Medium (5'3") Tabaxi, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 81 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)12 (+1) 16 (+3)8 (-1)
Skills Medicine +8, Nature +6
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3

Possessions: 7000 gp. Aquamarine (1600 gp). Red-brown spinel (140 gp). Silver pearl (140 gp). Black star sapphire (900 gp). Obsidian (16 gp). Azurite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gildmak Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He sports red clothing, slightly heavier than average wear. His blonde hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Halfling Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: An old rival family wants him found; and he wants to meet his childhood hero

Bonds: Attractive, Enemies, Rich, Adventurer, Family. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Gildmak Shadowquick, Male Halfling Ranger 2
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)11 (+0) 18 (+4)8 (-1)
Skills Athletics +3, Survival +6
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 900 sp.


Social Check DCs

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