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NPC Generator

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Advanced [show]


Damaia Glee, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She is wearing a long, black, dusty cloak. Beneath her clothing is a huge mess of scar tissue. She sports a flattop hair cut. She wears an eyepatch.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a wizard, Damaia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From there she went from mercenary job to mercenary job. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and meet up once more with her childhood friend

Ideals: Professionalism, Logical. Flaws: Ugly. Bonds: Slave, Mentor, Adventurer. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Damaia Glee, Female Tiefling Bard 8
Medium (5'10") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 30 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 16 (+3)11 (+0)
Skills Athletics +4, Nature +5
Senses Passive Perception 13
Languages Common, Undercommon, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 900 gp. Blue quartz (4 gp). Red-brown spinel (40 gp). Alexandrite (1600 gp). Azurite (4 gp). Red garnet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quillathe Liadon, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear ponchos typically of a light blue in addition to tight pants. Her hair is white and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She was granted druidic powers by her dying sister.

Motivation: Find a way to reverse the transformation of her sister; and doesn't want to be a beggar and was forced into it by her family

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Immigrant, Family, Debt. Occupation: Beggar

Voice: Relaxed voice

Attributes [hide]

Quillathe Liadon, Female Elf Barbarian 4
Medium (5'3") Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)9 (-1) 12 (+1)11 (+0)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 14000 sp. Chrysoberyl (150 gp). White opal (600 gp). Chrysoberyl (150 gp).


Social Check DCs


Gunnloda Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a very tight haircut. Her skin is flawless and her brown eyes scan people very quickly.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She also hits on women, regardless of circumstances.

History: The child of a Herbalist, who enjoyed hunting, Gunnloda was taken on many hunting expeditions. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has a crush on the local Herbalist.

Ideals: Disciplined. Bonds: Rich, Attractive, Has a crush, Nature. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Gunnloda Loderr, Female Dwarf Adept 6
Medium (3'10") Dwarf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 20 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 9 (-1)4 (-3)
Skills Insight +2, Performance +0
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Lapis lazuli (12 gp). Fiery yellow corundum (1300 gp). Chrysoprase (40 gp). Sard (40 gp).


Social Check DCs


Kilvar Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male very much looks the part of a Marshal. He is tall, broad shouldered and powerfully built. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined, Artistic. Flaws: Insane. Bonds: Job, Family. Occupation: Marshal

Voice: American accent

Attributes [hide]

Kilvar Lutgehr, Male Dwarf Wizard 8
Medium (4'4") Dwarf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 56 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)13 (+1) 9 (-1)4 (-3)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 500 gp.


Social Check DCs


Shamil Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat. She is muscular with a powerful set of arms. Her brown hair is slicked back into a classic pompadour. She wears large thick round spectacles.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city she treasured whatever gifts she got. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Retire the richest woman in the west; and she desires power and/or immortality

Ideals: Philantrophist, Joker, Entrepeneur. Bonds: Poor, Adventurer. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Shamil Wildwander, Female Gnome Aristocrat 11
Small (3'5") Gnome, Neutral Evil (CR 11)
Armor Class 12
Hit Points 33 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)13 (+1) 9 (-1)11 (+0) 9 (-1)14 (+2)
Skills Performance +6, Religion +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 3d8-4, Ranged +5 / 3d8+1, Grapple +1

Possessions: 500 gp. Iolite (30 gp). Amber (70 gp). Tiger eye turquoise (14 gp). Emerald (800 gp). Amber (70 gp). Tiger eye turquoise (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pogranix Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. She wears her scarlet crest down. Her gold eyes lackadaisically let the world flow into them.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a ruthless business woman, a trait she acquired from her mother.

History: The child of southern immigrants she idolized her mother. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Ugly, PTSD. Bonds: Immigrant. Occupation: Stableman

Voice: American accent

Attributes [hide]

Pogranix Ebynichtomonis, Female Dragonborn Bard 4
Medium (6'4") Dragonborn, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)8 (-1) 18 (+4)16 (+3)
Skills Medicine +6, Nature +1
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp.


Social Check DCs


Emerald Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. He has styled his yellow fur well, parting it to the left. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Emerald embodies much of what other species detest in the Tabaxis. Energy wise he seems alert and responsive.

History: Emerald was born with his mother's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Barkeep

Voice: Excited and jittery

Attributes [hide]

Emerald Thunder, Male Tabaxi Rogue 2
Medium (5'8") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)10 (+0) 12 (+1)8 (-1)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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