Ralf Blankley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. His silver hair has been sun bleached extensively. He wears a mask on his face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He works hard and plays hard.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ralf was born on a far western plains where he grew up under the tutelage of his father, an expert Sellsword. He moves from town to town, unable to find a place to settle.
Motivation: He seems to be bored by most things.
Ideals: Fighting. Flaws: Insane, Hedonist, Mundane. Bonds: Rich, Immigrant. Occupation: Sellsword
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 61 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 8 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 260 pp. Solid gold idol (200 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item.
Manfred Wakefield, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing the road beaten gear of a warrior. His white hair and beard is wavy and long. He has gleaming, smiling violet eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised in a plains tribe. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend.
Ideals: Fighting, Gifted. Flaws: Sensitive. Bonds: Immigrant, Nature, Adventurer. Occupation: Crown-heir
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 11)
Armor Class 9
Hit Points 67 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 2000 gp. Alexandrite (700 gp). Jet (70 gp). Deep blue spinel (700 gp). Freshwater pearl (4 gp). Deep blue spinel (700 gp). Lapis lazuli (4 gp). Azurite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Igden Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: A 3'6" southern man, he is dressed in a clean tan cloak covering his clean studded leather. With a patchy white beard and wild white hair. His ears are large.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is an amazing painter.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and someone believes him a fraud
Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Detective
Voice: Hollow voice
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Terran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
Possessions: 30 gp. A life-sized copper and silver statuette of a cockatrice. (10 gp). 1 Magnifying glass.
Robert Harper, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is cut close to his head. His eyes are violet and he is always smoking a pipe.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. As long as the job gets done he does not care how it got done.
History: He got into the Tailor business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Tailor soon after.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Athletic, Professionalism. Flaws: Antagonistic. Bonds: Job. Occupation: Tailor
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3
Possessions: 70 gp. Alexandrite (200 gp).
Chem Grief, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. His white hair is kept up in a ponytail inside a broad hat. His gold eyes are slightly larger than normal.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is used to getting what he wants. In part because he is a meticulous planner.
History: He got into the Interpreter business at a young age. His parents enrolled him in a Ranger school at a young age so that he could practice his druidic talents. He then took over the family business and is one of the better Interpreter for hire.
Motivation: To find somewhere to settle down; and he is unsatisfied with his job
Ideals: Professionalism, Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Interpreter
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 18 (+4) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Sylvan, Undercommon, Giant
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Clerebold Winterbourne, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his hand crossbow. His hair is silver and curly. His green eyes lackadaisically let the world flow into them.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a font of random trivia from the lore and stories he has discovered
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Since then, he has sought to make the best of life.
Motivation: To share knowledge with the world; and wants to have a good time and be beloved
Ideals: Optimist, Logical, Gifted. Bonds: Poor. Occupation: Servant
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1500 sp. 1 Half-Plate.
Sora Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She is physically well-built. She has moderate length green crest. Her eyes are red.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She misses her home and complains about the freezing weather, even in summer.
History: Sora was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural halfling artifacts is her passion
Ideals: Optimist. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Body Guard
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 39 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 8 (-1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
