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NPC Generator

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Advanced [show]


Patrin Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean green cloak covering his clean studded leather. He keeps his brass crest in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Cartwright business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Cartwright.

Motivation: Wants to work out more often; and someone believes him a fraud

Ideals: Athletic. Flaws: Secretive. Bonds: Attractive, Enemies, Job. Occupation: Cartwright

Voice: Speaks through clenched teeth

Attributes [hide]

Patrin Tiammanthyllish, Male Dragonborn Cleric 4
Medium (6'7") Dragonborn, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)12 (+1) 16 (+3)15 (+2)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 200 gp.


Social Check DCs


Conrad Hastings, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is braided into rings. He is baby faced.

Personality: Conrad is depressed about a lot of things. He tends to be a nihilist. He receives visions of the future at random moments

History: He was born to loving parents in a slum to the east. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life.

Ideals: Fighting, Athletic, Gifted. Flaws: Depressed. Bonds: Poor. Occupation: Navigator

Voice: Italian accent

Attributes [hide]

Conrad Hastings, Male Human Adept 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)16 (+3) 12 (+1)10 (+0)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 11
Languages Common, Aquan, Elven, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 sp.


Social Check DCs


Godfrey Spalding, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears baggy brown pantaloons and a black scarf. He wears a broad hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Godfrey hails from a village terrorized by giants. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is content; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker. Flaws: Insane, Mundane. Bonds: Enemies, Criminal record. Occupation: Carpenter

Voice: Spits and sputters

Attributes [hide]

Godfrey Spalding, Male Human Barbarian 11
Medium (6'6") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 88 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Investigation +4, Performance +7
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2100 gp. Gold and topaz bottle stopper cork (1500 gp). Silver comb with moonstones (500 gp). Finely wrought small gold bracelet (20 gp).


Social Check DCs


Morthos Charm, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and grey handkerchief worn on his left side. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a skull on it. His red hair is drawn into a tight pony tail with a skull scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with finding treasure.

History: He was born several months after his father was called into army service. From there he went from mercenary job to mercenary job. He has achieved small success as a Mercenary.

Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Adventurer, Military, Job. Occupation: Mercenary

Voice: Stutters

Attributes [hide]

Morthos Charm, Male Tiefling Rogue 14
Medium (5'11") Tiefling, Lawful Good (CR 14)
Armor Class 11
Hit Points 48 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)10 (+0) 11 (+0)16 (+3)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: 3000 gp. Alexandrite (1200 gp). White opal (900 gp). Rhodochrosite (4 gp). Citrine (40 gp). Aquamarine (1200 gp). Brown-green garnet (60 gp). Smoky quartz (40 gp). Chalcedony (40 gp). Onyx (40 gp). Fiery yellow corundum (900 gp). Bloodstone (40 gp). Obsidian (4 gp). Golden yellow topaz (1200 gp). Zircon (40 gp). Black star sapphire (900 gp). Alexandrite (1200 gp). 1 Medium magic item.


Social Check DCs


Meena Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her golden hair is thinning but still full. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: She was born to loving parents in a slum to the south. A gifted student she started as a Architect, but she got bored and became a Stylist. She's also a talented Architect, but doesn't like to broadcast it.

Motivation: She has a crush on the local Architect; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Passionate. Bonds: Attractive, Enemies, Poor, Job, Has a crush. Occupation: Stylist

Voice: Tuts and clicks tongue

Attributes [hide]

Meena Sympony, Female Gnome Monk 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 4000 sp.


Social Check DCs


Oppleby Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars, he is not a threatening figure. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is able to fit into much smaller and tighter spaces than normal.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Oppleby took refuge in the large cave and found the beat up longsword and armor he uses now. He now mingles about in high society.

Motivation: He is greedy; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Bonds: Attractive, Nature, Rich. Occupation: Shoemaker

Voice: Smoker's lung

Attributes [hide]

Oppleby Ironhide, Male Gnome Cleric 2
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 8 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)9 (-1) 16 (+3)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 160 gp. Violet garnet (600 gp). Deep green spinel (160 gp). Moss agate (6 gp).


Social Check DCs


Beloril Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. He wears his brown hair up in a very large beehive style do. This blue eyed northerner is not easily forgotten.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast desert. His family was turned out during the war. He and his family wandered north to less war torn lands. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beloril fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Job, Nature. Occupation: Fisher

Voice: Prounounces S like Z

Attributes [hide]

Beloril Torunn, Male Dwarf Bard 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 12 (+1)7 (-2) 9 (-1)14 (+2)
Skills Deception +4, Stealth +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 sp.


Social Check DCs

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