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NPC Generator

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Advanced [show]


Ar-Baruk Brownrigg, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man has the majority of his body covered in plate. He has no hair. His eyes are blue and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He enjoys reading and quiet.

History: Born to a Knight, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Interpreter

Voice: Prounounces S like Z

Attributes [hide]

Ar-Baruk Brownrigg, Male Half-Orc Barbarian 7
Medium (5'11") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 66 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)9 (-1) 10 (+0)12 (+1) 15 (+2)6 (-2)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +8 / 2d8+5, Ranged +2 / 2d8-1, Grapple +5

Possessions: 1000 sp. Citrine (60 gp). Coral (70 gp). Malachite (12 gp).


Social Check DCs


Anselm Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He very much looks the part of a Scribe. Beneath his clothing is a huge mess of scar tissue. With bright blonde hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is a Yochlol in disguise. He worked as a nervous Scribe and found it very stressful. He has drifted from career to career and currently works as a Scribe.

Motivation: He desires power and/or immortality.

Ideals: Logical. Flaws: Selfish. Bonds: Job, Slave, Adventurer. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

Anselm Jacobs, Male Human Druid 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 8 (-1)14 (+2) 16 (+3)16 (+3)
Skills Acrobatics +0, Survival +5
Senses Passive Perception 13
Languages Common, Goblin, Halfling
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 140 gp. 1 Superior lock.


Social Check DCs


Lance Hackney, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears a fancy grey suit. His right leg appears badly burned and disfigured. He sports a long brown beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac.

Ideals: Joker, Gifted. Bonds: Attractive, Nature, Criminal record. Occupation: Sage

Voice: High pitched and raspy

Attributes [hide]

Lance Hackney, Male Human Warrior 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)13 (+1) 13 (+1)9 (-1)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 120 gp.


Social Check DCs


Sun Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has wavy red fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the west his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Secretive. Bonds: Adventurer, Poor, Job. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Sun Buttons, Male Tabaxi Warrior 3
Medium (6'7") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 9 (-1)16 (+3) 11 (+0)11 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 10
Languages Common, Goblin, Celestial, Draconic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2900 sp.


Social Check DCs


Zedaar Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and has a large black mantle and cape that has been intricately interwoven into his pastel robe. His crest is brass, silky, and of moderate length. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. He is a ruthless business man, a trait he acquired from his mother.

History: Sold as a small child to a wizard, Zedaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Mentor, Immigrant. Occupation: Cartwright

Voice: Old Prospector

Attributes [hide]

Zedaar Pfaphnyrennish, Male Dragonborn Sorcerer 9
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)10 (+0) 17 (+3)13 (+1)
Skills History +3, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1700 gp. Violet garnet (800 gp). Zircon (70 gp). Aquamarine (800 gp). Alexandrite (800 gp). Carnelian (70 gp). Brown-green garnet (130 gp). Red-brown spinel (130 gp).


Social Check DCs


Gorga Milton, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'5", this woman typically wears black cloth garments or leather armor. She has moderate length silver hair. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village she learned the ways of the warrior from her mother. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now travels the world, in search of power and loot.

Motivation: She is greedy; and money/treasure

Ideals: Disciplined, Fighting. Bonds: Attractive, Adventurer, Rich. Occupation: Apothecary

Voice: Gruff and masculine

Attributes [hide]

Gorga Milton, Female Half-Orc Monk 7
Medium (6'5") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)12 (+1) 12 (+1)8 (-1)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Draconic
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +4

Possessions: 600 gp. Sapphire pendant on gold chain (700 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Sapphire pendant on gold chain (700 gp). 1 Minor magic item.


Social Check DCs


Vanuath Zhou, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears skinny pants and wears a yellow and brown robe with the hood down, and is pretty ugly. His hair, while still mostly brown, has prominent grey streaks. He is baby faced.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Vanuath enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: When he was but 8 years old his parents immigrated from the north. He helped his father out around the business and became quite the natural. He now spends his time doing works of charity.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Job, Immigrant. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Vanuath Zhou, Male Half-Elf Sorcerer 5
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 8
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 10 (+0)12 (+1) 6 (-2)18 (+4)
Skills Athletics +2, Survival +1
Senses Passive Perception 8
Languages Common, Elven, Celestial
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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