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NPC Generator

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Advanced [show]


Marigold Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: She usually wears her red robe and has her monstrous two handed axe always slung over her shoulder. Her skin is fair and her fingers are delicate and long. Her brown hair is knotted and matted. She is baby faced.

Personality: She has always had a great fascination with Half-Elven culture. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: When she was but 7 years old her parents immigrated from the south. She took every job she could get her hands on, but the opportunities for Halflings in the south were limited. After a long history of fighting, Marigold and her spouse have recently divorced.

Motivation: Balancing her hectic life and new Guard responsibilities is difficult; and sabotage a competitor

Flaws: Racist, Secretive, Antagonistic. Bonds: Immigrant, Job. Occupation: Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Marigold Thorngage, Female Halfling Fighter 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)12 (+1) 7 (-2)14 (+2)
Skills Acrobatics +2, Athletics +1
Senses Passive Perception 8
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 200 sp.


Social Check DCs


Curran Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, typically a more casual-formal manner. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. He has a tattooed face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Attractive, Military, Religious, Adventurer. Occupation: Interpreter

Voice: Speaks with a cold

Attributes [hide]

Curran Warmwater, Male Halfling Monk 9
Small (2'10") Halfling, True Neutral (CR 9)
Armor Class 15
Hit Points 74 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)13 (+1) 8 (-1)12 (+1)
Skills Deception +4, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 120 pp. Golden pearl (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man prefers to wear pastel pants and tee shirts. His clothes are grease stained in places. His gray fur is drawn into a tight pony tail with a dagger scrunchie. He has gleaming, smiling yellow eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy, self-centered, vain, and jealous.

History: Quick was born in the north. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is terrified, and will act out of fear; and retire the richest man in the north

Ideals: Persistence. Flaws: Terse, Selfish. Bonds: Poor, Immigrant. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Quick Moon, Male Tabaxi Sorcerer 7
Medium (5'7") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)17 (+3) 13 (+1)11 (+0)
Skills Intimidation +3, Survival +4
Senses Passive Perception 11
Languages Common, Draconic, Elven, Infernal
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466640000

Possessions: 600 gp.


Social Check DCs


Ernest Altham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a top hat to cover his moderate length golden hair. His eyes, though not visible through his cowl, are hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the south to a Scribe, Ernest learned a great deal about his mother's area of expertise. Cursed with unlife at a very young age, Ernest has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Rich, Job. Occupation: Scribe

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ernest Altham, Male Human Aristocrat 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)10 (+0) 13 (+1)9 (-1)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 60 gp.


Social Check DCs


Willow Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses like a well dressed Shepherd does. She keeps her auburn hair in a flapper bob. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She pushes her goals aggressively. She is also a coward if confronted.

History: A powerful brothel owner made her what she is. Her childhood dream was to be a Miner, but she was a colossal failure. She's also a talented Miner, but doesn't like to broadcast it.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Flaws: Shy, Fearful. Bonds: Job, Attractive, Mentor. Occupation: Shepherd

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Willow Sunmeadow, Female Halfling Cleric 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)9 (-1) 11 (+0)9 (-1)
Skills Acrobatics +5, Athletics +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1 Chain shirt.


Social Check DCs


Doudra Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'2" and wears a fine chain shirt which she covers with green colored cloaks and clothing. Her right hand appears badly burned and disfigured. She has moderate length rusty crest. Her eyes are gold and catlike.

Personality: She has a massive crush on the younger sibling of the Painter who has hired her part-time. She feeds upon the attention of others.

History: She is the product a well kept family trust fund and as such has never really known need. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.

Motivation: She has a crush on the local Scribe; and to settle down with her crush

Ideals: Fighting. Bonds: Has a crush, Attractive, Rich. Occupation: Painter

Voice: Russian accent

Attributes [hide]

Doudra Ophinshtalajiir, Female Dragonborn Cleric 5
Medium (6'2") Dragonborn, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)16 (+3) 15 (+2)15 (+2)
Skills Performance +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnoll, Draconic, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shadow On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her beige fur down. Her amber eyes dart from person to person to random spaces in the air.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is frequently practicing swordplay.

History: She was born the only child of a wealthy merchant. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Bonds: Job, Military, Criminal record. Occupation: Barkeep

Voice: Low rumbling, strings words together

Attributes [hide]

Shadow On the Mountaintop, Female Tabaxi Commoner 1
Medium (5'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)7 (-2) 12 (+1)12 (+1)
Skills History +0, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp.


Social Check DCs

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