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NPC Generator

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Advanced [show]


Spear Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears skinny pants and wears a brown and tan robe with the hood down. She has moderate length orange fur. Her eyes are likewise copper.

Personality: She is almost excessively polite to everyone, even when angry. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Sold as a small child to a necromancer, Spear was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She moved out north to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: A rival would like her out of the picture.

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Criminal record, Mentor. Occupation: Sailor

Voice: Scottish accent

Attributes [hide]

Spear Blossom, Female Tabaxi Expert 10
Medium (5'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 49 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)17 (+3) 14 (+2)14 (+2)
Skills Acrobatics +7, Intimidation +6
Senses Passive Perception 12
Languages Common, Draconic, Elven, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +6

Possessions: Red garnet (120 gp).


Social Check DCs


Uzza Cacophony, Female Tiefling [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she wears silk and lounges about seductively. Her chestnut hair is slicked back into a classic pompadour. Her eyes are likewise silver. Her teeth are white and perfect.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born the only child of a wealthy merchant. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She tends to her Dyer job now, and dutifully fulfills any obligations she has.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Uzza Cacophony, Female Tiefling Monk 9
Medium (4'8") Tiefling, Lawful Evil (CR 9)
Armor Class 10
Hit Points 72 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 9 (-1)13 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 600 gp. Freshwater pearl (8 gp). Silver pearl (90 gp). Freshwater pearl (8 gp). Rose (80 gp). Alexandrite (1500 gp). Aquamarine (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Riswynn Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in an above average manner. Her hair is black, silky, and of moderate length. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born in a small forest village. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. She hasn't told them the truth, but wants to settle down with them.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Addict, Depressed. Bonds: Attractive, Nature. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Riswynn Fallack, Female Dwarf Rogue 10
Medium (4'3") Dwarf, Lawful Good (CR 10)
Armor Class 10
Hit Points 58 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Athletics +4, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +5

Possessions: 5000 sp. Black pearl (1100 gp). Moss agate (12 gp).


Social Check DCs


Feldûsh Payton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in a clean black cloak covering his clean studded leather. His black hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted druidic powers by his dying brother.

Motivation: He is content.

Ideals: Athletic, Impeccable, Gifted, Entrepeneur. Flaws: Mundane. Occupation: Server

Voice: Scottish accent

Attributes [hide]

Feldûsh Payton, Male Half-Orc Rogue 6
Medium (5'6") Half-Orc, Lawful Good (CR 6)
Armor Class 10
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)11 (+0) 14 (+2)11 (+0)
Skills History +3, Performance +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 900 gp. Black pearl (400 gp). 1 Minor magic item.


Social Check DCs


Gomory Absence, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green cloak and cross-gartered violet stockings. She is bristling with hidden weapons, mostly scythes and shortspears. She wears a broad hat to cover her moderate length brown hair. She is very pretty but has cold, dead eyes.

Personality: She is calm most of the time but flees social interaction. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Her religion dominates her actions; and seeks redemption

Flaws: Shy, Hedonist. Bonds: Criminal record, Attractive, Religious. Occupation: Gardener

Voice: Raspy

Attributes [hide]

Gomory Absence, Female Tiefling Sorcerer 6
Medium (5'9") Tiefling, True Neutral (CR 6)
Armor Class 11
Hit Points 39 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)12 (+1) 11 (+0)17 (+3)
Skills Intimidation +6, Investigation +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 300 gp. Citrine (60 gp). 1 Minor magic item.


Social Check DCs


Arha Merton, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears a feathered hat to hide her balding. She wears an eyepatch.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born a particularly ugly child, much to the horror of her parents. She moved out south to avoid the crime she committed. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Fisher

Voice: Tuts and clicks tongue

Attributes [hide]

Arha Merton, Female Half-Orc Aristocrat 2
Medium (5'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 140 gp. 1 Half-Plate.


Social Check DCs


Tagga Gyula, Female Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather, and is pretty ugly. She wears her white hair down. Her face is scarred and worn.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born to loving parents in a slum to the east. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting dire rats, the young Tagga began to lead the lost caravan. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Many dire rats want her driven away.

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Herbalist

Voice: Aggressive tone

Attributes [hide]

Tagga Gyula, Female Half-Orc Druid 9
Medium (6'5") Half-Orc, Neutral Good (CR 9)
Armor Class 13
Hit Points 35 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)11 (+0) 8 (-1)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1400 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). A delicate brass dragon egg (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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