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NPC Generator

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Advanced [show]


Vondal Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears a brown shirt with thin blue vertical stripes and brown pants. His head has been shaved. His gray eyes lackadaisically let the world flow into them.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A freak accident while working with his Crown-heir father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his son; and he's repulsed by the pc

Flaws: Ugly, Disease, Secretive, Antagonistic. Bonds: Poor. Occupation: Sage

Voice: Speaks fast with a slight lisp

Attributes [hide]

Vondal Trueanvil, Male Dwarf Rogue 5
Medium (4'1") Dwarf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 36 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 18 (+4)8 (-1)
Skills Deception +2, Survival +7
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Bertram Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears a simple white robe with black stripes complete with hood. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: He never swears and excessively uses polite adverbs when speaking. He plays an instrument quite well.

History: He was born to loving parents in a slum to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and he wants to get laid

Ideals: Optimist, Artistic. Bonds: Poor, Attractive, Immigrant. Occupation: Cook

Voice: Creaky witch voice

Attributes [hide]

Bertram Goodearth, Male Halfling Rogue 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp. Coral (60 gp).


Social Check DCs


Kyle Kendall, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Flaws: Insane. Bonds: Poor, Attractive, Has a crush, Adventurer. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Kyle Kendall, Male Human Monk 9
Medium (5'1") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 69 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 13 (+1)6 (-2)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Auran, Halfling
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1400 gp. Bloodstone (30 gp). Red garnet (50 gp). Iolite (30 gp). Azurite (7 gp). Brown-green garnet (50 gp). Golden yellow topaz (800 gp). Sardonyx (30 gp).


Social Check DCs


Xanaphia Eathalena, Female Elf [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively, and she perpetually has her nunchaku ready. She keeps her chestnut hair in a pixie cut. Her violet eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: A powerful wizard made her what she is. She was taken as a slave by a traveling circus and forced to perform Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Xanaphia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is currently in port desperately looking for someone to get her out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Slave, Mentor. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Xanaphia Eathalena, Female Elf Barbarian 13
Medium (4'10") Elf, Lawful Evil (CR 13)
Armor Class 15
Hit Points 70 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)21 (+5) 8 (-1)17 (+3) 12 (+1)13 (+1)
Skills Arcana +7, Medicine +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Celestial, Goblin
Attacks Melee +5 / 4d4+1, Ranged +9 / 4d4+5, Grapple +5

Possessions: 2000 gp. Black velvet mask with numerous citrines (70 gp).


Social Check DCs


Vonana Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, marred by teas. She has shaved her head bald. Her amber unseeing eyes seem to look past you.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She always tries to repair and not replace. It was this mentality that drove her into the Barkeep business.

History: She comes from a rich eastern family. After coming to the age of reason, Vonana took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Impeccable, Persistence, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Barkeep

Voice: Speaks with lips pursed

Attributes [hide]

Vonana Holderhek, Female Dwarf Barbarian 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)9 (-1) 8 (-1)9 (-1)
Skills Arcana +1, Athletics +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Thoradin Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his red hair to look like a famous performer. He is baby faced.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with his god.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Jeweler mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and sabotage a competitor

Ideals: Fighting. Flaws: Disease. Bonds: Religious, Rich, Job. Occupation: Architect

Voice: American accent

Attributes [hide]

Thoradin Torevir, Male Dwarf Expert 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)11 (+0) 9 (-1)11 (+0)
Skills Sleight of Hand +2, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 1600 sp.


Social Check DCs


Norkruuth Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. His rusty crest is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: Norkruuth is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a great chef.

History: Norkruuth was born with his father's beautiful face. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Ideals: Extrovert, Gifted. Bonds: Attractive, Adventurer. Occupation: Barrister

Voice: Hissing voice

Attributes [hide]

Norkruuth Grrrmmballhyst, Male Dragonborn Barbarian 3
Medium (6'4") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)18 (+4) 13 (+1)6 (-2)
Skills Medicine +3, Religion +6
Senses Passive Perception 11
Languages Common, Druidic, Abyssal, Giant, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Amethyst (60 gp). Jet (60 gp). Obsidian (9 gp).


Social Check DCs

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