Susannah Cromwell, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman dresses like a well dressed Guard does. Her brown hair is knotted and matted. She is very pretty but has cold, dead eyes.
Personality: She is very quiet and rarely speaks above a whisper. As long as the job gets done she does not care how it got done.
History: Susannah was born the youngest of three triplets. She worked as a nervous Guard and found it very stressful. She has achieved small success as a Guard.
Motivation: She is unsatisfied with her job; and wants to raise her children well
Ideals: Professionalism. Flaws: Shy. Bonds: Job, Attractive, Family. Occupation: Guard
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Greethen Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His top hat is riddled with cuts and holes. He has several tiny topaz earrings on each ear.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: The child of a Hunter, who enjoyed hunting, Greethen was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Greethen took refuge in the large cave and found the beat up pickaxe and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is greedy; and money/treasure
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Interpreter
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 18 (+4) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: Smoky quartz (60 gp). Star ruby (600 gp). Rose (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Irann Almeida, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she very much looks the part of a Bookbinder. Her deerstalker hat is riddled with cuts and holes. Her eyes are gray and catlike.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is afraid of women and trembles around them
History: She was born to a criminal king-pin and mafia family When money was particularly tight she was walking through alleys when she overheard a Bookbinder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and sabotage a competitor
Flaws: Ugly, Shy. Bonds: Job, Criminal record, Poor. Occupation: Bookbinder
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
Possessions: Malachite (10 gp). Tiger eye turquoise (10 gp). Aquamarine (1000 gp). Moss agate (10 gp).
Quillathe Galanodel, Female Elf [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she wears a blue collared shirt and yellow skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her silver hair is lengthy. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She can speak with the recently deceased. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born in a small desert village. She was an apprentice working in her mother's forge. She ran away from her former home and has been making her living as a Tanner for the past few years.
Motivation: Expand her business.
Ideals: Gifted. Flaws: Addict, Secretive. Bonds: Nature, Job. Occupation: Tanner
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 43 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 500 gp. Sardonyx (80 gp). Bloodstone (80 gp). Sardonyx (80 gp). Hematite (12 gp).
Pearl Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a robe, a symbol of the sun god around her neck, and a kukri on her belt. Her white hair is braided into rings. She has a dull look in her blue eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born to loving parents in a slum to the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Pearl's homeland. Pearl decided to take the middle way and become a bodyguard. After a long history of fighting, Pearl and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Poor, Immigrant. Occupation: Blacksmith
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 20 pp.
Eida Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is white and curly. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Ruler
Voice: Speaks through clenched teeth
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 500 gp. Black star sapphire (700 gp). Smoky quartz (60 gp).
Wobbles Beren, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'6" and is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His left hand appears badly burned and disfigured. He wears his silver hair up. His eyes are likewise blue.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also has developed a complete distrust of the Fisher profession.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Weaver.
Motivation: To get a good night's sleep; and he is unsatisfied with his job
Ideals: Passionate. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Weaver
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1900 sp.
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