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NPC Generator

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Advanced [show]


Arjhan Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is bristling with hidden weapons, mostly bastard swords and daggers. His brass crest, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Arjhan isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He wants to get laid; and he has decided he is irredeemable

Ideals: Impeccable. Bonds: Rich, Criminal record, Has a crush, Adventurer. Occupation: Tanner

Voice: growls and snarls, animalistic

Attributes [hide]

Arjhan Ophinshtalajiir, Male Dragonborn Aristocrat 6
Medium (6'1") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)8 (-1) 16 (+3)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Harvest Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman likes to wear brown tank tops with grey skirt, and sports empty pouches on her belt. Her cinnamon fur has been sun bleached extensively. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born blind and as such lacked many opportunities for work. Harvest liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She is searching for what she claims is her rightful reward.

Motivation: She's looking for her big break.

Flaws: Depressed, Disease. Bonds: Attractive, Adventurer, Nature. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Harvest Shore, Female Tabaxi Aristocrat 3
Medium (6'3") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 6 (-2)10 (+0) 13 (+1)14 (+2)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs


Moon In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His yellow fur is kept up in a ponytail inside a deerstalker hat. His amber eyes have a joyful gleam in them most of the time.

Personality: He loves telling others what to do and how they should feel about things. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to loving parents in a slum to the east. Moon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and his religion dominates his actions

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Adventurer, Religious. Occupation: Shipwright

Voice: Booming voice

Attributes [hide]

Moon In the Storm, Male Tabaxi Aristocrat 3
Medium (5'10") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)11 (+0) 17 (+3)16 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp.


Social Check DCs


Raam Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right arm. He likes to wear black tank tops with brown pants. His long chestnut hair is drawn into a two foot long braid. He has black eyes and a black hat with a brown feather.

Personality: Raam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has all his life been fascinated with painting.

History: Raam lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Server they were divorced and he won custody of their son. He worked as a Sage, and he later adopted a second son.

Motivation: Wants to raise his children well; and regain custody of his son

Ideals: Extrovert, Artistic, Impeccable. Bonds: Family. Occupation: Sage

Voice: Puts emphasis on the wrong words

Attributes [hide]

Raam Idea, Male Tiefling Adept 8
Medium (6'7") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 47 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)20 (+5) 14 (+2)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Gnoll, Druidic, Draconic, Sylvan, Auran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 8000 sp. Chrysoberyl (90 gp). Star rose quartz (20 gp). Hematite (12 gp).


Social Check DCs


Hatae Fahrend, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears very tight pants and wife beaters, though occasionally she sports a yellow coat. Her brown hair has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: Hatae wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to loving parents in a slum to the east. When Hatae reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Being a Barrister kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable; and she wants nothing more than to rejoin the army

Ideals: Disciplined, Justice. Bonds: Criminal record, Poor, Military. Occupation: Barrister

Voice: Pronounces difficult words wrong

Attributes [hide]

Hatae Fahrend, Female Half-Elf Commoner 2
Medium (5'0") Half-Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)11 (+0) 14 (+2)16 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Isabella Royal, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears skinny pants and wears a brown and violet robe with the hood down. Her chestnut hair is cut jaggedly and amateurishly. Her eyes are likewise violet.

Personality: Aggressive, abrasive, and angry, Isabella embodies much of what other species detest in the Humans. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born on a small isolated farm. Her father took her hunting and taught her how to get in the mind of other creatures. She has recently gotten a pet goose that steals things from people.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and to protect her home

Flaws: Ugly, Antagonistic. Bonds: Nature, Criminal record, Guardian. Occupation: Ploughman

Voice: Scandinavian accent

Attributes [hide]

Isabella Royal, Female Human Fighter 2
Medium (5'6") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)9 (-1) 13 (+1)11 (+0)
Skills History +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Ranala Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a tan shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She has slicked back silver hair. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, she prefers to meditate than take action. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born to a poor family in the city she treasured whatever gifts she got. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now spends her time doing works of charity.

Motivation: Nothing but the best is good enough for her; and retire the richest woman in the south

Ideals: Disciplined, Philantrophist, Entrepeneur. Flaws: Addict. Bonds: Poor. Occupation: Sellsword

Voice: Strong lisp

Attributes [hide]

Ranala Sympony, Female Gnome Commoner 3
Small (3'1") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)10 (+0) 17 (+3)8 (-1)
Skills Intimidation +1, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp.


Social Check DCs

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