Beloril Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket. His silver hair is heavily combed to the right. His hazel eyes peer out from beneath his wide-brimmed brown hat.
Personality: Aggressive, abrasive, and angry, Beloril embodies much of what other species detest in the Dwarves. He pushes his goals aggressively. He is also a coward if confronted.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels threatened by others.
Ideals: Logical, Persistence. Flaws: Antagonistic, Fearful. Occupation: Brewer
Voice: Dutch accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 10)
Armor Class 11
Hit Points 75 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 1300 gp. Deep blue spinel (800 gp). Deep green spinel (100 gp). White pearl (100 gp). Fire opal (800 gp). White pearl (100 gp). Star rose quartz (70 gp). Citrine (70 gp). Rhodochrosite (4 gp). 1 Minor magic item.
Riswynn Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and sports empty pouches on her belt. Her hair is cut close to her head. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: A powerful brothel owner made her what she is. Riswynn was born on a far southern forest where she grew up under the tutelage of her father, an expert Shipwright. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and she is wracked by social anxiety
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Mentor, Immigrant. Occupation: Shipwright
Voice: Excited and jittery
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
Possessions: 140 gp. 1 Chain shirt.
Therai Muse, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears a green tunic with brown highlights, and long green pants that bunch up around his shoes, he is not a threatening figure. His chestnut hair is kept up in a ponytail inside a broad hat. He tend to wears goggles to shield his eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can't help but pocket interesting objects he comes across
History: He was born in a small desert village. Through the years after Therai was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Therai's mother didn't care for him much, and the feeling was mutual. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A rival would like him out of the picture; and many brigands want him driven away
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Nature, Enemies. Occupation: Laborer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 44 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Tatyan Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a worn and beaten armor. Her gold crest is long and unkept. Her eyes are red and beady.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born to a pair of adventurers, Tatyan grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She's repulsed by the PC.
Ideals: Athletic. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Adventurer. Occupation: Ruler
Voice: Scottish accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 8)
Armor Class 9
Hit Points 57 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1000 gp.
Thorin Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is golden and curly. His eyes are hazel and catlike.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a very good compulsive liar and kleptomaniac.
History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted martial powers by his dying sister.
Motivation: To reunite with his old friends; and further expansion of business
Ideals: Gifted. Bonds: Rich, Job, Criminal record, Adventurer. Occupation: Dilettante
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 18 (+4) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Terran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 50 gp.
Ownka Walpole, Female Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned female tends to wear a large black jacket. She is tall, broad shouldered and powerfully built. She wears her chestnut hair up. She has several tiny amethyst earrings on each ear.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not believe in violence as a means to an end. She is a dedicated Interpreter but believes her peers are too gung-ho.
History: Born in the east to a Interpreter, Ownka learned a great deal about her father's area of expertise. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ownka fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture
Ideals: Pacifist, Fighting. Bonds: Rich, Job, Nature, Criminal record. Occupation: Interpreter
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 11 (+0) | 10 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Jet (100 gp). Amber (100 gp). Rock crystal (20 gp).
Millicent Bentham, Female Human [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear brown clothing when she does not wear armor. She has moderate length chestnut hair. She wears large thick round spectacles.
Personality: She speaks before she thinks and is too direct. Energy wise she seems alert and responsive.
History: She was born at the edge of vast desert. Her mother took her hunting and taught her how to get in the mind of other creatures. She used her abilities to trick people and travel the world for free.
Motivation: Nothing but the best is good enough for her; and she has comitted a past crime that haunts her to this day
Ideals: Professionalism, Impeccable. Flaws: Ugly, Impulsive. Bonds: Nature, Criminal record. Occupation: Locksmith
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +6
Possessions: 600 gp. Silver chalice with lapis lazuli gems (90 gp). Silver chalice with lapis lazuli gems (90 gp). A necklace of small pink pearls (2000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
