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NPC Generator

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Advanced [show]


Tricking On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel vest and prefers violet and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has styled her beige fur well, parting it to the right. Her eyes, though not visible through her cowl, are copper.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She pushes her goals aggressively. She is also a coward if confronted.

History: Tricking was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. She found a children's book about a Tabaxi Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: She is terrified, and will act out of fear; and she wants to meet her childhood hero

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Tricking On the Mountaintop, Female Tabaxi Aristocrat 6
Medium (4'10") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 11 (+0)16 (+3)
Skills Deception +6, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a pickaxe, but if one is not available she will default to her sword. Her yellow fur is drawn into a tight pony tail with a card scrunchie. She is baby faced.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born several months after her father was called into army service. Through the years after Leaf was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Leaf's father didn't care for her much, and the feeling was mutual. Due to her spouse's obsession with being a Adventurer they were divorced and she won custody of their son. She worked as a Bellfounder, and she later adopted a second son.

Motivation: She's repulsed by the PC.

Ideals: Joker. Flaws: Antagonistic. Bonds: Military, Family. Occupation: Bellfounder

Voice: Laughs frequently while speaking

Attributes [hide]

Leaf Of Clay, Female Tabaxi Aristocrat 2
Medium (5'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 15 (+2)17 (+3)
Skills Medicine +4, Nature +5
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 190 gp.


Social Check DCs


Vorka Mitchell, Female Half-Orc [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears white painted combat armor at almost all times. Her whole body is exceptionally muscular. She has moderate length auburn hair. Her eyes, though not visible through her cowl, are hazel.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Vorka was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Vorka's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Vorka and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Immigrant. Occupation: Priest

Voice: Shortens vowels

Attributes [hide]

Vorka Mitchell, Female Half-Orc Ranger 5
Medium (5'8") Half-Orc, Neutral Evil (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)7 (-2) 17 (+3)12 (+1)
Skills Arcana +1, History +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 pp.


Social Check DCs


Thamior Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear flannel. He sports a flattop hair cut. His eyes are green and beady.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born at the edge of vast forest. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of drow; and revenge

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Thamior Ofandrus, Male Elf Monk 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)7 (-2) 14 (+2)10 (+0)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Umpen Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his white hair well, parting it to the right. He has violet eyes and a tan hat with a brown feather.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Umpen was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has drifted from career to career and currently works as a Roofer.

Motivation: He is greedy; and to be a fletcher again

Ideals: Fighting. Bonds: Enemies, Nature, Family, Job, Rich. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Umpen Waggletop, Male Gnome Wizard 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Seraphina Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman likes to wear ponchos typically of a light red in addition to tight pants. She has moderate length white hair. Her blue eyes dart from person to person to random spaces in the air.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She is the product a well kept family trust fund and as such has never really known need. Her parents enrolled her in a Barbarian school at a young age so that she could practice her druidic talents. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She desires power and/or immortality; and money/treasure

Ideals: Justice, Gifted. Bonds: Rich, Has a crush, Adventurer. Occupation: Assassin

Voice: Russian accent

Attributes [hide]

Seraphina Shadowquick, Female Halfling Barbarian 4
Small (2'10") Halfling, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 30 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)8 (-1) 5 (-3)13 (+1)
Skills Acrobatics +1, Nature +1
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Anne Brinker, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears yellow painted combat armor at almost all times. Her black hair is kept up in a ponytail inside a deerstalker hat. Her face is scarred and worn.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Energy wise she seems alert and responsive.

History: She was raised in a white middle class family as the only child. Anne was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Anne decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is content; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Bellfounder

Voice: Italian accent

Attributes [hide]

Anne Brinker, Female Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)9 (-1) 10 (+0)10 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Blue quartz (4 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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