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NPC Generator

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Advanced [show]


Umpen Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has a small bristly mustache and wavy golden hair. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a criminal king-pin and mafia family He has chosen to use the inheritance that was left to him frivolously. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels threatened by others; and money/treasure

Ideals: Passionate. Flaws: Fearful. Bonds: In love, Criminal record, Rich. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Umpen Gummen, Male Gnome Bard 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 11 (+0)7 (-2)
Skills Acrobatics +3, Persuasion +0
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 44000 sp. Tiger eye turquoise (7 gp). Aquamarine (400 gp). Golden yellow topaz (400 gp).


Social Check DCs


Robert Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. Robert is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been saving his money to try and buy his sister's freedom.

Motivation: He is compelled to act according to his religious beliefs; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur, Disciplined. Flaws: Mundane. Bonds: Family, Religious. Occupation: Bowyer

Voice: Pronounces O like U

Attributes [hide]

Robert Jenkins, Male Half-Elf Wizard 12
Medium (5'1") Half-Elf, Lawful Good (CR 12)
Armor Class 13
Hit Points 42 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Nature +5, Stealth +7
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 3000 sp. Alexandrite (1600 gp). Blue quartz (9 gp). Deep green spinel (150 gp). Zircon (50 gp). Azurite (9 gp). Violet garnet (1600 gp). Onyx (50 gp). Black pearl (1600 gp).


Social Check DCs


Muggrish Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, brown shirt, and violet tie. He is physically well-built. His white hair, when down, is lengthy. He wears an eyepatch.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of a Miner, who enjoyed hunting, Muggrish was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Muggrish took refuge in the large cave and found the beat up kukri and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love.

Flaws: Ugly, Antagonistic. Bonds: Job, Nature, Has a crush. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Muggrish Kelsey, Male Half-Orc Aristocrat 1
Medium (5'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)8 (-1) 10 (+0)12 (+1) 16 (+3)13 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +7 / 1d4+5, Ranged +1 / 1d4-1, Grapple +5

Possessions: 70 gp. Onyx (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oppah Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a worn and beaten armor. She keeps her white hair in a flapper bob. She has a dull look in her blue eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Oppah was raised in a hard working conservative environment. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: She is compelled to act according to her religious beliefs; and expand her business

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Family, Religious. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Oppah Waggletop, Female Gnome Fighter 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)16 (+3) 9 (-1)16 (+3)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Draconic, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Tricking On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white fur. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. His white fur, when down, is lengthy. His fierce blue eyes like to dwell on things.

Personality: Eccentric and domineering, Tricking will drive conversation. Energy wise he seems alert and responsive.

History: Tricking was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tricking took refuge in the ruined castle and found the beat up dagger and armor he uses now. He has worked as a Dilettante like his father before him.

Motivation: He'd like to take his coworkers down a peg; and to be a stableman again

Ideals: Extrovert, Professionalism. Flaws: Ugly. Bonds: Job, Nature. Occupation: Dilettante

Voice: Speaks with squeezed throat

Attributes [hide]

Tricking On the Water, Male Tabaxi Rogue 4
Medium (6'8") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)17 (+3) 13 (+1)14 (+2)
Skills History +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Giant, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Pennie Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears red painted combat armor at almost all times. Her hair is always cut to a buzz. She wears large thick round spectacles.

Personality: Calm and collected, she is a well trained Merchant. She is able to make almost anything out of random pieces of junk.

History: She was raised by priests from a young age. She was an apprentice working in her mother's forge. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Gifted. Bonds: Job, Religious, Mentor. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Pennie Hilltopple, Female Halfling Monk 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Gerbo Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a small toy that he constantly fidgets with.

History: The child of a Interpreter, who enjoyed hunting, Gerbo was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found.

Ideals: Athletic, Optimist. Flaws: Addict. Bonds: Nature, Family. Occupation: Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Gerbo Fiddlefen, Male Gnome Rogue 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)8 (-1) 12 (+1)17 (+3)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Moss agate (8 gp). 1 Half-Plate.


Social Check DCs

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