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NPC Generator

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Advanced [show]


Percival Prescott, Male Human [Permalink]

Personal [hide]

Description: He wears a grey wide-brimmed hat and grey clothes. His moppish brown hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: When he was but 8 years old his parents immigrated from the north. Percival was born on a far northern island where he grew up under the tutelage of his father, an expert Crown-heir. He has built up a small fortune and can afford his own way.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Disciplined. Bonds: Criminal record, Immigrant, Rich, Has a crush. Occupation: Crown-heir

Voice: Scottish accent

Attributes [hide]

Percival Prescott, Male Human Paladin 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp.


Social Check DCs


Heian Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is physically well-built. His black hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a ruthless business man, a trait he acquired from his father.

History: He was born in the west, but his parents moved at a very young age to the south. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Immigrant, Adventurer. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Heian Erenaeth, Male Elf Wizard 7
Medium (5'5") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)14 (+2) 5 (-3)8 (-1)
Skills Medicine +0, Perception +0
Senses Passive Perception 10
Languages Common, Elven, Goblin, Ignan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aasathra Linxakasendalor, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses in collared shirts and wears a proper scarf over her head. Her red crest is lengthy and is close to two feet long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: She is witty, but her monotone delivery comes off as unnerving She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born in the east to a Sage, Aasathra learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was granted psionic powers by her dying brother.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Sage

Voice: Aggressive tone

Attributes [hide]

Aasathra Linxakasendalor, Female Dragonborn Fighter 7
Medium (6'3") Dragonborn, Neutral Good (CR 7)
Armor Class 10
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills History +4, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 500 gp. Red spinel (90 gp).


Social Check DCs


Chad Clare, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His red hair is singed and shortened. His gray eyes are slightly larger than normal.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Chad is combative with any and all who dare try his patience in the slightest.

History: Gifted from a young age, Chad studied abroad. After coming to the age of reason, Chad took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.

Motivation: He is wracked by social anxiety; and wants to work out more often

Ideals: Athletic, Justice, Gifted, Philantrophist. Flaws: Ugly. Occupation: Glassblower

Voice: Hissing voice

Attributes [hide]

Chad Clare, Male Human Commoner 8
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 46 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 16 (+3)10 (+0) 9 (-1)12 (+1)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fallond Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses well, typically a more casual-formal manner. He has black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not believe in violence as a means to an end. He is a dedicated Layabout but believes his peers are too gung-ho.

History: He was born to loving parents in a slum to the south. A gifted student he started as a Barber, but he got bored and became a Layabout. He has achieved small success as a Layabout.

Motivation: Sabotage a competitor; and balancing his hectic life and new layabout responsibilities is difficult

Ideals: Pacifist. Bonds: Attractive, Job, Poor. Occupation: Layabout

Voice: Ums and uhs a lot

Attributes [hide]

Fallond Loderr, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 19 (+4)6 (-2) 13 (+1)14 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 130 gp.


Social Check DCs


Therai Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a fancy black suit. He is muscular with a powerful set of arms. His dark red hair has been sun bleached extensively. His eyes are gold.

Personality: He is almost excessively polite to everyone, even when angry. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of southern immigrants he idolized his father. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

Therai Virtue, Male Tiefling Rogue 8
Medium (6'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 66 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)16 (+3) 13 (+1)17 (+3)
Skills Arcana +6, Survival +4
Senses Passive Perception 11
Languages Common, Infernal, Terran, Elven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 80 pp.


Social Check DCs


Jasmine Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a fancy red dress. She wears a colorful flower in her golden hair. She wears large thick round spectacles.

Personality: She is overprotective of those who hire her services. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: When she was but 8 years old her parents immigrated from the north. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Jasmine took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Revenge; and wants her loneliness to end

Bonds: Attractive, Guardian, Enemies, Immigrant, Nature, Has a crush. Occupation: Ruler

Voice: Rolls R's

Attributes [hide]

Jasmine Swiftwhistle, Female Halfling Druid 3
Small (2'8") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 11 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 4 (-3)10 (+0) 14 (+2)6 (-2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs

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