Oppleby Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'5". He wears many layers of old clothing at all times, and his gloved hand is found clutching a dagger. He has a very tight haircut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Always inclined to offer people food he seems plenty friendly. Flattery will make him almost putty in your hands.
History: Oppleby was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Flaws: Ugly, Addict, Selfish. Bonds: Poor, Religious. Occupation: Barkeep
Voice: Indian accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 7)
Armor Class 8
Hit Points 43 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 10 (+0) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +4 / 2d8+1, Ranged +0 / 2d8-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: Black pearl (800 gp). Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item.
Vorka Ashton, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a robe, a symbol of magic around her neck, and a shortbow on her belt. Sporting a black mohawk this woman's hair draws a lot of attention. She has gray eyes.
Personality: She never swears and excessively uses polite adverbs when speaking. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Vorka is combative with any and all who dare try her patience in the slightest.
History: Born to a poor family in the city she treasured whatever gifts she got. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stableman work with an outfit from a few towns over. Stableman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Fighting, Optimist, Justice. Bonds: Poor, Job. Occupation: Stableman
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 13 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 6 (-2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. 1 Minor magic item.
Anverth Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears dark leathers with embroidery. He wears his red hair down. His gray eyes dart from person to person to random spaces in the air.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a criminal king-pin and mafia family He was taken from his home at a very young age. Recently he has begun working with bootleggers and crooks.
Motivation: Money/treasure; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Joker. Flaws: Impulsive. Bonds: Criminal record, Slave, Rich. Occupation: Miller
Voice: Posh accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Alberich Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is wearing a long, brown cloak. He wears a top hat to cover his moderate length chestnut hair. He wears large thick round spectacles.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to loving parents in a slum to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers
Ideals: Philantrophist. Bonds: Adventurer, Poor, Attractive, Family. Occupation: Painter
Voice: Can't modulate volume
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 4)
Armor Class 7
Hit Points 31 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
Possessions: 300 gp. Freshwater pearl (7 gp). Blue quartz (7 gp). Moonstone (60 gp). 1 Masterwork Musical instrument. 1 Climber’s kit. 1 Small steel mirror. 1 Masterwork Thieves’ tools.
Harriet Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has slicked back brown hair. Her eyes are hazel and she is always smoking a pipe.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is able to fit into much smaller and tighter spaces than normal.
History: Harriet lived on a farm with her mother, near the main road leading to a nearby town. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: Marry her brother to traveling adventurers.
Ideals: Athletic, Opinionated, Gifted. Bonds: Rich, Family. Occupation: Stylist
Voice: Old Prospector
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 16
Hit Points 60 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
Possessions: 900 gp.
Nutae Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. He wears his black hair up in a very large beehive style do. He has gleaming, smiling blue eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is afraid of women and trembles around them
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Antagonistic, Shy. Bonds: Adventurer, Religious, Mentor. Occupation: Layabout
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: Silver comb with moonstones (100 gp). 7 Acid flasks.
Mordai Rage, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He tends to wear a green poncho over his likewise colored trousers and shirt. His purple hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Confrontational and typically high on some drug or another. He is lazy, self-centered, vain, and jealous.
History: Born to a Farmer, his father struggled to pay the bills. Mordai liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.
Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor
Flaws: Insane, Addict, Selfish. Bonds: Poor, Nature. Occupation: Interpreter
Voice: Scottish accent
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 16)
Armor Class 12
Hit Points 126 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Giant, Terran
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
Possessions: 500 pp. Red spinel (80 gp). Rich purple corundum (1600 gp). Pink diamond (8000 gp). Peridot (20 gp). Chalcedony (20 gp). Rock crystal (20 gp). Alexandrite (900 gp). Deep blue spinel (900 gp). Azurite (5 gp). 1 Medium magic item.
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