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NPC Generator

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Advanced [show]


Roywyn Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a blue armored body suit, with a simple tan line shooting up and back down, and sports empty pouches on her belt. Her white hair is long and unkept. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a criminal king-pin and mafia family She helped her father out around the business and became quite the natural. She has set out to sabotage the competition.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and balancing her hectic life and new stylist responsibilities is difficult

Flaws: Ugly, Insane. Bonds: Job, Criminal record. Occupation: Stylist

Voice: Relaxed voice

Attributes [hide]

Roywyn Oomtrowl, Female Gnome Cleric 3
Small (3'0") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 10 (+0)8 (-1)
Skills Performance +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp.


Social Check DCs


Baern Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a worn and beaten armor. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the east to a Animal Trainer, Baern learned a great deal about his father's area of expertise. He worked as a nervous Animal Trainer and found it very stressful. He has worked as a Animal Trainer like his father before him.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern

Ideals: Athletic. Flaws: Insomniac, Shy. Bonds: Job, Religious. Occupation: Animal Trainer

Voice: Smooth and feminine

Attributes [hide]

Baern Trueanvil, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 11 (+0)5 (-3)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 60 gp. 1 Good lock.


Social Check DCs


Moon Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has no fur. His ears are large.

Personality: He will rave to anyone who will listen. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Insane, Fearful. Bonds: Religious, Enemies. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Moon Plume, Male Tabaxi Barbarian 3
Medium (6'9") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Adrie Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft white waves gently in the breeze. Her white hair is smooth and relatively long. Her thin eyebrows rest above her beady brown eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Adrie was left her mother's suit of armor and trained in its use and care. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and wants a kiss

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Rich, Military. Occupation: Barber

Voice: American accent

Attributes [hide]

Adrie Yaeldrin, Female Elf Paladin 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)18 (+4) 12 (+1)8 (-1)
Skills Athletics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Druidic, Terran, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs


River Running, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black fur is lengthy and is close to two feet long. His amber eyes dart from person to person.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: River was born in the east. At a young age he loved to build and create. He was taken from his home at a very young age. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy.

Ideals: Opinionated, Persistence. Bonds: Rich, Adventurer, Slave. Occupation: Seamstress

Voice: growls and snarls, animalistic

Attributes [hide]

River Running, Male Tabaxi Barbarian 4
Medium (6'7") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 55 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)9 (-1) 11 (+0)15 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Faral Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is dressed in a clean blue cloak covering her clean studded leather. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has a small toy that she constantly fidgets with.

History: Sold as a small child to a wizard, Faral was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She got away from her former life and has fallen to alcoholism.

Motivation: A strong sense of loyalty to Dragonborn people; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Shy, Addict. Bonds: Poor, Mentor. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Faral Ofandrus, Female Elf Warrior 1
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 7 (-2)13 (+1)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 20 gp.


Social Check DCs


Diesa Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times, and she perpetually has her sai ready. She has shaved her head bald. Her eyes are a pleasant amber.

Personality: A deeply religious woman she believes everything happens for a reason. She would rather hide behind her crafts than deal with other people.

History: Born in the east her family was never financially stable. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Bather

Voice: Middle-eastern accent

Attributes [hide]

Diesa Ungart, Female Dwarf Cleric 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 14 (+2)8 (-1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 6000 cp. Alexandrite (500 gp). Iolite (40 gp).


Social Check DCs

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