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NPC Generator

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Advanced [show]


Tawna Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a well pressed and immaculate suit (or dress). Her hair is long and silver with streaks of chestnut, and is pulled back with small red clips. She has gleaming, smiling blue eyes.

Personality: Prone to second guessing herself, she comes off as nervous. A true patriot, Tawna would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Tawna was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When Tawna reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She's looking for her big break; and she has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Shy. Bonds: Military, Poor, Adventurer. Occupation: Laborer

Voice: Laughs frequently while speaking

Attributes [hide]

Tawna Brushgather, Female Halfling Aristocrat 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)12 (+1) 11 (+0)14 (+2)
Skills Athletics +4, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 100 sp.


Social Check DCs


Nimble Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a faded coat and loose pants complete with small hat. Her orange fur has been sun bleached extensively. Her face is scarred and worn.

Personality: She will rave to anyone who will listen. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in a small plains village. Nimble abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Nature, Adventurer. Occupation: Dilettante

Voice: pre-pubescent

Attributes [hide]

Nimble Prim Posies, Female Tabaxi Paladin 5
Medium (5'6") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Sleight of Hand +6, Survival +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 3 Tanglefoot bags. 3 Antitoxin. 3 Thunderstones.


Social Check DCs


Quick Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a well pressed and immaculate suit (or dress). His gray fur is heavily combed to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He plays an instrument quite well.

History: Quick was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Quick took refuge in the ruined castle and found the beat up halberd and armor he uses now. He has drifted from career to career and currently works as a Butcher.

Motivation: Balancing his hectic life and new Butcher responsibilities is difficult.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Butcher

Voice: Speaks like tongue is numb

Attributes [hide]

Quick Treat, Male Tabaxi Expert 5
Medium (5'9") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4

Possessions: 6000 sp.


Social Check DCs


Lilith Justice, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She carries with her a set of shortbows, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her hair is brown and curly. Her eyes are a pleasant silver.

Personality: She likes to make people angry or surprised. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Navigator, her father struggled to pay the bills. Lilith abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Painter

Voice: Old Prospector

Attributes [hide]

Lilith Justice, Female Tiefling Druid 8
Medium (6'5") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 15 (+2)10 (+0)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 30 pp. Black pearl (1600 gp).


Social Check DCs


Yevelda Wellington, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She is dressed in earthy colors with a white and tan handkerchief worn on her right side. Beneath her clothing is a huge mess of scar tissue. She has shaved her head bald. Her face is scarred and worn.

Personality: She dislikes all the random violence that takes place in the west. As long as the job gets done she does not care how it got done.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her mother had invested heavily in several trade routes and wanted her to inherit them. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is currently in port desperately looking for someone to get her out; and she has money and likes to spend it

Ideals: Pacifist, Professionalism. Flaws: Ugly, Disease. Bonds: Slave, Rich. Occupation: Miner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Yevelda Wellington, Female Half-Orc Fighter 10
Medium (5'1") Half-Orc, Neutral Good (CR 10)
Armor Class 12
Hit Points 76 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 9 (-1)10 (+0)
Skills Nature +7, Persuasion +4
Senses Passive Perception 9
Languages Common, Orc, Infernal, Aquan, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2200 gp.


Social Check DCs


Vezera Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. She wears her rusty crest up. She has a tattooed face.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She works hard and plays hard.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. She moved from fad to fad and when she turned 15 she discovered dancing. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A deep hatred of orcs; and many orcs want her driven away

Ideals: Artistic. Flaws: Hedonist. Bonds: Immigrant, Religious, Enemies. Occupation: Shepherd

Voice: Complex vocabulary, royal

Attributes [hide]

Vezera Zzzxaaxthroth, Female Dragonborn Barbarian 3
Medium (6'4") Dragonborn, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Guy Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His top hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Guy embodies much of what other species detest in the Humans. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born on a small isolated farm. Through the years after Guy was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Guy's father didn't care for him much, and the feeling was mutual. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record, Nature. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Guy Whitby, Male Human Monk 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)17 (+3) 12 (+1)14 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 70 pp. Red spinel (100 gp). Jasper (80 gp). Fiery yellow corundum (1100 gp).


Social Check DCs

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