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NPC Generator

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Advanced [show]


Maynild Myerscough, Female Human [Permalink]

Personal [hide]

Description: She wears a fancy grey dress. Her skin is fair and her fingers are delicate and long. Her hair is cut close to her head. She wears large thick round spectacles.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Energy wise she seems alert and responsive.

History: She got into the Animal Trainer business at a young age. After coming to the age of reason, Maynild took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She tends to her Animal Trainer job now, and dutifully fulfills any obligations she has.

Motivation: She would like to get married and retire; and expand her business

Ideals: Optimist, Professionalism, Gifted. Bonds: Attractive, Job, Has a crush. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Maynild Myerscough, Female Human Fighter 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +1, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 150 gp.


Social Check DCs


Mardnab Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears silk and lounges about seductively. Her brown hair is lengthy and is close to two feet long. She wears a mask on her face.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is lazy and tries to find solutions quickly.

History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Many orcs want her driven away; and someone believes her a fraud

Ideals: Passionate. Flaws: Lazy. Bonds: Attractive, Nature, Enemies. Occupation: Soapmaker

Voice: Hard of hearing, loud

Attributes [hide]

Mardnab Rofferton, Female Gnome Monk 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 19 (+4)16 (+3) 14 (+2)16 (+3)
Skills Arcana +5, Athletics +1
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Draconic, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 24000 cp. 1 Minor magic item.


Social Check DCs


Armara Belief, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears light armors faded through time and improper care. Her hair is purple and curly. Her eyes are likewise red.

Personality: She is irascible and easily irritated. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was taken as a slave by a traveling circus and forced to perform She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic, Disease. Bonds: Poor, Slave. Occupation: Tailor

Voice: Eastern European accent

Attributes [hide]

Armara Belief, Female Tiefling Monk 4
Medium (5'7") Tiefling, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)16 (+3) 11 (+0)17 (+3)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal, Aquan, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 16000 sp.


Social Check DCs


Ownka Wakefield, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears silk and lounges about seductively. Her golden hair is styled in orderly dreadlocks. She has gleaming, smiling brown eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a ruthless business woman, a trait she acquired from her father.

History: Ownka was born with her father's beautiful face. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Ownka's homeland. Ownka decided to take the middle way and become a bodyguard. Due to her spouse's obsession with being a Cartwright they were divorced and she won custody of their daughter. She worked as a Navigator, and she later adopted a second daughter.

Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well

Ideals: Entrepeneur, Fighting. Bonds: Attractive, Family, Immigrant. Occupation: Navigator

Voice: Sore throat, cough

Attributes [hide]

Ownka Wakefield, Female Half-Orc Monk 7
Medium (5'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 22 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)11 (+0) 13 (+1)13 (+1)
Skills Medicine +4, Performance +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merla Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears tight fighting clothing, which leaves very little to the imagination. She keeps her auburn hair in a pixie cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She loves telling others what to do and how they should feel about things. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born into a rich family. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merla fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is wracked by social anxiety.

Ideals: Fighting, Opinionated. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Junk Dealer

Voice: growls and snarls, animalistic

Attributes [hide]

Merla Wildheart, Female Halfling Monk 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 19 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 6 (-2)16 (+3) 17 (+3)11 (+0)
Skills Intimidation +3, Religion +6
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Giant, Ignan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 600 gp.


Social Check DCs


Rose Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She typically wears white cloth garments or leather armor. She has slicked back red hair. She wears crescent spectacles with a black brim.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She is the product a well kept family trust fund and as such has never really known need. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She has decided she is irredeemable.

Ideals: Optimist. Flaws: Insane, Mundane. Bonds: Criminal record, Rich. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Rose Sunmeadow, Female Halfling Commoner 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)9 (-1) 17 (+3)15 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 700 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp).


Social Check DCs


Gomory Heal, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 4'9" and is a bit bulky. She is very muscular particularly in the legs. She wears a green cloak and cross-gartered brown stockings. Her white hair is unkempt and raggedy. Her gold eyes have a joyful gleam in them most of the time.

Personality: She is witty, but her monotone delivery comes off as unnerving When she's not drinking or sleeping the drinks off, she's doing singing.

History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Ruler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has never given up on her singing dream.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Ruler

Voice: Speaks with back of mouth

Attributes [hide]

Gomory Heal, Female Tiefling Cleric 18
Medium (4'9") Tiefling, Chaotic Good (CR 18)
Armor Class 7
Hit Points 93 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 13 (+1)8 (-1) 16 (+3)16 (+3)
Skills Deception +9, Nature +5
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +3 / 5d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555544

Possessions: 3000 gp. Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Finely wrought small gold bracelet (80 gp). Cloth of gold vestments (50 gp). Large well-done wool tapestry (500 gp). Silver chalice with lapis lazuli gems (50 gp). Old masterpiece painting (600 gp). Jeweled anklet (3000 gp). Jeweled electrum ring (3000 gp). Jeweled electrum ring (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Silver comb with moonstones (1000 gp). Brass mug with jade inlays (500 gp). A roughly beaten golden orb (50 gp). A necklace of small pink pearls (3000 gp). Solid gold idol (900 gp). A small bag of saffron. (80 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). 1 Major magic item.


Social Check DCs

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