Lorilla Folkor, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is always cut to a buzz. Her green eyes are slightly larger than normal.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: From birth she was tutored by a cruel and relentless mentor. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and money/treasure
Ideals: Athletic, Philantrophist. Flaws: Depressed. Bonds: Rich, Mentor. Occupation: Spice Merchant
Voice: Creaky witch voice
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 310 gp.
Ribbles Folkor, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears dark leathers with embroidery. He has styled his black hair well, parting it to the left. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is almost excessively polite to everyone, even when angry. He always tries to repair and not replace. It was this mentality that drove him into the Engraver business.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Engraver arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: To reunite with his absent father; and regain custody of his son
Ideals: Persistence. Flaws: Shy. Bonds: Rich, Family. Occupation: Engraver
Voice: Jittery and nervous
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 64 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 12 (+1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Sylvan
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 2000 gp. Fire opal pendant on a fine gold chain (1700 gp). Large well-done wool tapestry (200 gp). Gold music box (2000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).
Conrad Garfield, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing colorful clothing, dressed as a Courier. He has no hair. His eyes, though not visible through his cowl, are blue.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is obsessed with a lost civilization.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A gifted student he started as a Cartwright, but he got bored and became a Courier. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A strong sense of loyalty to Elven people; and further expansion of business
Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Adventurer, Job. Occupation: Courier
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Gnoll, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Kellen Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears rags and sports a simple walking cane. He wears his white hair down. His fair skin shows little sign of his aristocratic breeding.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was raised in a mountains tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his singing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Justice, Artistic, Fighting. Bonds: Poor, Attractive, Nature. Occupation: Locksmith
Voice: Creaky witch voice
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Draconic, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Ella Fawcett, Female Human [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. Her skin is fair and her fingers are delicate and long. Her tied-back hair is auburn. Her eyes are likewise blue.
Personality: Always inclined to offer people food she seems plenty friendly. When she's not drinking or sleeping the drinks off, she's doing painting.
History: Born to a poor family in the city she treasured whatever gifts she got. Her father took her hunting and taught her how to get in the mind of other creatures. She has never given up on her painting dream.
Motivation: A strong sense of loyalty to Human people; and she doesn't get along with people that don't share her tastes
Ideals: Philantrophist, Artistic. Bonds: Attractive, Poor, Nature. Occupation: Fortune-teller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 11)
Armor Class 9
Hit Points 49 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 10000 sp. Aquamarine (700 gp). Banded agate (8 gp). Moss agate (8 gp). Blue star sapphire (1200 gp). Bloodstone (40 gp). Deep green spinel (70 gp). Freshwater pearl (8 gp). Aquamarine (700 gp). Blue star sapphire (1200 gp).
Dean Dryden, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a grey small hat and grey clothes. His moppish red hair is in a traditional bowl cut. His eyes are violet.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the east to a Crown-heir, Dean learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.
Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter
Ideals: Fighting. Flaws: Sensitive, Insomniac. Bonds: Job, Family. Occupation: Crown-heir
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 10 (+0) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Infernal, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 60 gp. Red-brown spinel (110 gp).
Irann Cithreth, Female Elf [Permalink]
Personal [hide]
Description: She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a axe, but if one is not available she will default to her spear, and carries spears. She wears her silver hair up. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Born in a small village she learned the ways of the warrior from her father. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.
Motivation: She is a bit of a kleptomaniac.
Ideals: Fighting, Disciplined, Justice. Bonds: Criminal record. Occupation: Carter
Voice: Slurs words
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 7)
Armor Class 10
Hit Points 13 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 5 (-3) | 9 (-1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +6
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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