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Advanced [show]


Two Llamas Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a well pressed and immaculate suit (or dress). His long lavender fur is drawn into a two foot long braid. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. His first spouse was a Bellfounder, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now travels the world, in search of power and loot.

Motivation: He is currently in port desperately looking for someone to get him out; and marry his sister to traveling adventurers

Flaws: Emotional, Disease. Bonds: Adventurer, Family, Slave. Occupation: Guard

Voice: Old thin voice

Attributes [hide]

Two Llamas Mirror, Male Tabaxi Warrior 7
Medium (5'2") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)8 (-1) 16 (+3)17 (+3)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4

Possessions: 1100 gp. Moss agate (6 gp). White pearl (140 gp). Rhodochrosite (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fenriz Grief, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'5" western man, he wears a green vest and prefers violet and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has dyed his greying blue hair a little too much giving a sharp blue color. He has silver eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Fenriz hails from a village terrorized by goblins. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love, Enemies. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Fenriz Grief, Male Tiefling Expert 3
Medium (5'5") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)11 (+0) 12 (+1)10 (+0)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1600 sp. Onyx (60 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Edge Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel armored body suit, with a simple black line shooting up and back down. She has a slight overbite and is overall scrawny. Her brown fur is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born in the south. A gypsy cursed her at a young age, leading to her ugly appearance. She has been saving her money to try and buy her sister's freedom.

Motivation: Regain custody of her son; and an old rival family wants her found

Flaws: Ugly. Bonds: Guardian, Family, Immigrant. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Edge Of Clay, Female Tabaxi Expert 3
Medium (5'7") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)7 (-2) 13 (+1)8 (-1)
Skills Insight +3, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp.


Social Check DCs


Eida Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many yellow ritualistic tattoos. She likes to wear red tank tops with yellow skirt. She wears her golden hair up. Her fierce violet eyes like to dwell on things.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is obsessed with her god.

History: She was born into a rich family. She went to a religious school and was inspired by the priests there in charitable deeds. She has built up a small fortune and can afford her own way.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Bonds: Guardian, Religious, Rich, Job. Occupation: Barber

Voice: Low and grunting

Attributes [hide]

Eida Stoutbridge, Female Halfling Bard 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)16 (+3) 17 (+3)13 (+1)
Skills Animal Handling +6, Athletics +1
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Abyssal, Celestial
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His blonde hair is cut short. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in a small plains village. Cursed with vampirism at a very young age, Arannis has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and he is greedy

Ideals: Philantrophist. Flaws: Fearful, Disease. Bonds: Attractive, Nature. Occupation: Farmer

Voice: Sleepy voice

Attributes [hide]

Arannis Hildenman, Male Half-Elf Cleric 11
Medium (4'11") Half-Elf, Chaotic Good (CR 11)
Armor Class 13
Hit Points 67 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)15 (+2) 12 (+1)16 (+3)
Skills Acrobatics +7, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Orc, Goblin
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 1600 gp. Silver pearl (50 gp). Sardonyx (20 gp). Jacinth (2000 gp). Obsidian (6 gp). Amber (50 gp). Rose (20 gp).


Social Check DCs


Elysande Casilltenirra, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She carries with her a set of pickaxes on her belt, each one with a jet on the hilt. She sports white long hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Guard mother left her crippled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Fighting. Flaws: Mundane, Impulsive, Disease. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Elysande Casilltenirra, Female Half-Elf Commoner 2
Medium (5'5") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 9 (-1)13 (+1)
Skills Athletics +2, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2

Possessions: Carved bone or ivory statuette (50 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Eiravel Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his morningstar. He is bristling with hidden weapons, mostly morningstars and greataxes. His hair is golden, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to share knowledge with the world

Ideals: Logical, Artistic. Bonds: Criminal record, Attractive. Occupation: Unemployed

Voice: Laughs frequently while speaking

Attributes [hide]

Eiravel Cithreth, Male Half-Elf Paladin 3
Medium (4'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 pp. 1 Masterwork Common Melee.


Social Check DCs

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