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NPC Generator

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Advanced [show]


Quespa Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears green leather gloves, a green jacket, and tight pants. Her crest is copper and curly. She wears round tiny glasses practically rammed into her face.

Personality: Quespa is depressed about a lot of things. She tends to be a nihilist. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born the only child of a wealthy merchant. Like her mother and her sister before her, after school she went straight into learning to become a Barkeep. She has achieved small success as a Barkeep.

Motivation: She has money and likes to spend it; and expand her business

Ideals: Entrepeneur. Flaws: Depressed, Forgetful. Bonds: Job, Rich. Occupation: Barkeep

Voice: Squeaky

Attributes [hide]

Quespa Xephyrbahnor, Female Dragonborn Aristocrat 11
Medium (6'1") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 91 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)8 (-1) 13 (+1)17 (+3)
Skills Insight +5, Stealth +7
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2300 gp. Tiger eye turquoise (15 gp). White pearl (110 gp). Hematite (15 gp). Rock crystal (30 gp). Blue quartz (15 gp). Blue sapphire (600 gp). Hematite (15 gp). Coral (110 gp). Alexandrite (1000 gp).


Social Check DCs


Guy Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a slight overbite and is overall scrawny. He has no hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: To pay off his debts; and he is wracked by social anxiety

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Job, Debt. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Guy Heiser, Male Human Cleric 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)10 (+0) 8 (-1)17 (+3)
Skills Animal Handling +1, Athletics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. Deep green spinel (130 gp).


Social Check DCs


Adam Crosis, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears skinny pants and wears a yellow and pastel robe with the hood down. He is an epitome of beauty. He keeps his long brown hair kept up in a rat tail. He has a dull look in his blue eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: From birth he was tutored by a cruel and relentless mentor. There was a wharf not far from home where he often wandered off to fish. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the east.

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Mentor, Nature. Occupation: Shipwright

Voice: Timid voice

Attributes [hide]

Adam Crosis, Male Half-Elf Ranger 4
Medium (5'0") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)10 (+0) 17 (+3)15 (+2)
Skills Athletics +3, Stealth +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 27000 cp.


Social Check DCs


Wymar Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with white socks and a vest with buckled shoes. He is bristling with hidden weapons, mostly quarterstaffs and halberds. He wears a deerstalker hat to cover his moderate length black hair. His green eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He served in the navy to pay for his family's outstanding loans. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Flaws: Selfish. Bonds: Criminal record, Rich, Military, Religious. Occupation: Tanner

Voice: Farmer accent

Attributes [hide]

Wymar Barclay, Male Human Ranger 7
Medium (6'6") Human, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 15 (+2)12 (+1) 15 (+2)10 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp.


Social Check DCs


Orsik Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear grey clothing when he does not wear armor. With a patchy black beard and wild black hair. His eyes are brown and beady.

Personality: This man loves music and to teach people music more than just about anything. He does not trust anyone and sleeps with one eye open.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was taken as a slave by a traveling circus and forced to perform He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Slave, Family, Rich. Occupation: Sage

Voice: Slurs words

Attributes [hide]

Orsik Strongheart, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 28 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)12 (+1) 15 (+2)8 (-1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 900 sp.


Social Check DCs


Salasar Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His green crest is still thick. He wears crescent spectacles with a black brim.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his dancing dream.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Criminal record, Mentor. Occupation: Slave Trader

Voice: American accent

Attributes [hide]

Salasar Wivvyrholdalphiax, Male Dragonborn Cleric 9
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 29 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 8 (-1)12 (+1) 10 (+0)13 (+1)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 7000 sp. Black star sapphire (1300 gp).


Social Check DCs


Siffress Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a large tan jacket. She wears her hair in dreadlocks. She wears round tiny glasses practically rammed into her face.

Personality: She has always had a great fascination with Halfling culture. She does not believe in violence as a means to an end. She is a dedicated Servant but believes her peers are too gung-ho.

History: She was born in the north, but her parents moved at a very young age to the south. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. Being a Servant kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has a rivalry with the Church that dominates her actions; and she feels that her past leaves her morally obligated to help

Ideals: Pacifist. Flaws: Racist. Bonds: Immigrant, Criminal record, Religious. Occupation: Servant

Voice: Creaky witch voice

Attributes [hide]

Siffress Albaratie, Female Gnome Ranger 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)18 (+4) 16 (+3)6 (-2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Undercommon, Draconic, Druidic, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 48000 sp. Silver comb with moonstones (200 gp). A roughly beaten golden orb (170 gp). 4 Tanglefoot bags.


Social Check DCs

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