Gurdis Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She carries a battered quarterstaff and tarnished longsword as well. Her silver hair is greying along the sides and has receded to reveal a widow's peak. She has gleaming, smiling violet eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is obsessed with her god.
History: The child of southern immigrants she idolized her father. Gurdis was born on a far southern island where she grew up under the tutelage of her father, an expert Fletcher. She now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting, Passionate. Bonds: Religious, Immigrant, Adventurer. Occupation: Fletcher
Voice: Sounds elderly
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Orc, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. Sardonyx (80 gp).
Namfoodle Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Unemployed. His hair is always cut to a buzz. His eyes are a pleasant hazel.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the west to a Unemployed, Namfoodle learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Unemployed for hire.
Motivation: An old rival family wants him found; and someone believes him a fraud
Flaws: Antagonistic. Bonds: Enemies, Job, Poor, Family. Occupation: Unemployed
Voice: Spits words with contempt
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 28 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 10000 sp. Lapis lazuli (14 gp). Deep green spinel (60 gp).
Trail Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His yellow fur is drawn into a tight pony tail with a skull scrunchie. His green eyes have a joyful gleam in them most of the time.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered music. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Fighting, Artistic, Entrepeneur. Flaws: Ugly, Disease. Bonds: Job. Occupation: Barrister
Voice: Stutters
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 13 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Terran, Orc, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 270 pp.
Valanthe Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears many layers of old clothing at all times. She has styled her black hair well, parting it to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born in the east, but her parents moved at a very young age to the north. When money was particularly tight she was walking through alleys when she overheard a Animal Trainer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Ugly, Insane, Sensitive, Antagonistic. Bonds: Poor, Immigrant. Occupation: Animal Trainer
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 4 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 6 (-2) | 6 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 1500 sp.
Thea Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a red tunic with brown highlights, and long grey pants that bunch up around her shoes. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her face is covered beneath a completely black helmet.
Personality: Eccentric and domineering, Thea will drive conversation. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was always a brilliant, if unscrupulous mind. A gypsy cursed her at a young age, leading to her ugly appearance. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: To share knowledge with the world; and wants to raise her children well
Ideals: Extrovert, Logical. Flaws: Ugly, Secretive, Insane. Occupation: Map Maker
Voice: Eastern European accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Abyssal
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Agatha Markum, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a yellow coat over a brown low-cut shirt, and a feathered hat upon her head. She sports silver long hair. Her blue eyes dart from person to person to random spaces in the air.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. A few years later when the north was not economically sound they moved to her current location. She now spends her time doing works of charity.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Joker, Philantrophist. Bonds: Religious, Immigrant. Occupation: Adventurer
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 7 (-2) | 6 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Enialis Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'9". He is dressed in earthy colors with a yellow and tan handkerchief worn on his left side. His white hair and beard is wavy and long. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is calm most of the time but flees social interaction. Energy wise he seems alert and responsive.
History: He was born to a criminal king-pin and mafia family In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to trick people and travel the world for free.
Motivation: To clean up the streets; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Shy. Bonds: Criminal record, Guardian. Occupation: Bowyer
Voice: American accent
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 4000 sp.
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