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NPC Generator

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Advanced [show]


Hamil Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'1". He wears a simple white robe with black stripes complete with hood. His golden hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are amber.

Personality: He is very quiet and rarely speaks above a whisper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Interpreter and found it very stressful. He has worked as a Interpreter like his father before him.

Motivation: Find a way to reverse the transformation of his brother; and further expansion of business

Flaws: Shy, Forgetful. Bonds: Immigrant, Job, Family. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Hamil Cherrycheeks, Male Halfling Commoner 12
Small (3'1") Halfling, Chaotic Neutral (CR 12)
Armor Class 15
Hit Points 93 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 20 (+5)12 (+1) 11 (+0)8 (-1)
Skills Nature +5, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 1000 gp. Rock crystal (20 gp). Jasper (20 gp). Azurite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tippletoe Murnig, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a tan vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her tan boots flare out at the collars, and sports empty pouches on her belt. Her black hair, when down, is lengthy. She has violet eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is frequently practicing swordplay.

History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She inherited the family business which she has now maintained for 12 years.

Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable

Ideals: Optimist. Bonds: Military, Job, Criminal record. Occupation: Unemployed

Voice: Eastern European accent

Attributes [hide]

Tippletoe Murnig, Female Gnome Sorcerer 4
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)11 (+0) 17 (+3)11 (+0)
Skills Medicine +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 100 gp. Golden yellow topaz (1200 gp). Hematite (15 gp). White pearl (110 gp).


Social Check DCs


Elegant Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses like a well dressed Beggar does. His gray fur is lengthy. His eyes are blue and catlike.

Personality: He dislikes all the random violence that takes place in the south. He is a ruthless business man, a trait he acquired from his mother.

History: Sold as a small child to a slaver, Elegant was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 13 years.

Motivation: Further expansion of business.

Ideals: Pacifist, Entrepeneur. Bonds: Job, Mentor, Nature. Occupation: Beggar

Voice: German accent

Attributes [hide]

Elegant Grass, Male Tabaxi Commoner 11
Medium (5'2") Tabaxi, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 31 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)7 (-2) 15 (+2)17 (+3)
Skills Nature +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2800 gp. Old masterpiece painting (800 gp). Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (2600 gp). Solid gold idol (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp).


Social Check DCs


Donaar Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has no crest. He wears a mask on his face.

Personality: He is fixated on the number 25. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He enjoys reading and quiet.

History: Born in the north to a Butcher, Donaar learned a great deal about his father's area of expertise. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Butcher.

Motivation: To share knowledge with the world; and expand his business

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Rich. Occupation: Butcher

Voice: Spanish accent

Attributes [hide]

Donaar Daardendrian, Male Dragonborn Aristocrat 3
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)11 (+0) 17 (+3)10 (+0)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 15000 cp. Blue quartz (7 gp).


Social Check DCs


Názkûga Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and has the majority of his body covered in plate. His skin is also unnaturally pale. He has blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He invites people to come help in his community garden.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Názkûga Brandon, Male Half-Orc Expert 16
Medium (5'0") Half-Orc, Lawful Evil (CR 16)
Armor Class 13
Hit Points 63 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +8, Survival +7
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +7

Possessions: 6000 gp. Star rose quartz (40 gp). Aquamarine (1200 gp). Violet garnet (1200 gp). Peridot (40 gp). Star rose quartz (40 gp). Star rose quartz (40 gp). Black star sapphire (1400 gp). Eye agate (16 gp). Iolite (40 gp). Zircon (40 gp). Golden yellow topaz (1200 gp). Silver pearl (40 gp). Lapis lazuli (16 gp). Blue quartz (16 gp). Golden yellow topaz (1200 gp). Emerald (1400 gp). Alexandrite (1200 gp). Red spinel (40 gp). Citrine (40 gp). Lapis lazuli (16 gp).


Social Check DCs


Lone Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a long, pastel cloak. She is physically well-built. Her red fur is matted, messy, and big. She has yellow eyes and a pastel hat with a green feather.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. The war was a terrible time for her, and Lone does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born several months after her mother was called into army service. At a young age her mother died while driving off some brigands. Her father being the stubborn sort decided to stay and helped train her in warhammer use. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: She wants revenge against brigands.

Ideals: Fighting. Flaws: Ugly, Shy, Depressed. Bonds: Military, Enemies. Occupation: Knight

Voice: Can't modulate volume

Attributes [hide]

Lone Shoe, Female Tabaxi Rogue 1
Medium (4'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)16 (+3) 14 (+2)10 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 12
Languages Common, Terran, Undercommon, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp.


Social Check DCs


Wymar Landon, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He carries a battered sword and tarnished warhammer as well. His brown hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wymar is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Wymar grew up listening to his father's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break.

Ideals: Fighting, Opinionated, Justice. Flaws: Insane. Bonds: Adventurer. Occupation: Carpenter

Voice: Forgets to breathe while speaking

Attributes [hide]

Wymar Landon, Male Human Warrior 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)13 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Stealth +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 2000 cp. 1 Chain shirt.


Social Check DCs

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