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NPC Generator

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Advanced [show]


Burto Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears loose pants and a collared shirt complete with sweater beneath his coat, marred by chocolates. His blonde hair is braided into rings. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Since then, he has sought to make the best of life.

Motivation: He is wracked by social anxiety.

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Religious, Mentor. Occupation: Tailor

Voice: Creaky witch voice

Attributes [hide]

Burto Warmwater, Male Halfling Paladin 3
Small (2'10") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)14 (+2) 10 (+0)16 (+3)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp.


Social Check DCs


Suhnae Cithreth, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tan coat over a violet low-cut shirt, and a top hat upon his head. His chestnut hair is long and unkept. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born into a rich family. He dropped out of school before completing his studies. He used his abilities to travel the world and help people.

Motivation: He is greedy; and money/treasure

Ideals: Justice, Philantrophist, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

Suhnae Cithreth, Male Elf Aristocrat 3
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)10 (+0) 14 (+2)17 (+3)
Skills Nature +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Shax Laughter, Female Tiefling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a custom-built plate barding that's adorned with black lining and desert motifs. Her dark red hair is knotted and matted. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: She dislikes all the random violence that takes place in the south. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother took her hunting and taught her how to get in the mind of other creatures. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Painter

Voice: French accent

Attributes [hide]

Shax Laughter, Female Tiefling Expert 8
Medium (6'3") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 61 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 19 (+4)14 (+2) 15 (+2)12 (+1)
Skills Medicine +5, Religion +5
Senses Passive Perception 12
Languages Common, Draconic, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Elizabeth Richie, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing a long, grey cloak. Her top hat is riddled with cuts and holes. Her face is scarred and worn.

Personality: Elizabeth is depressed about a lot of things. She tends to be a nihilist. She is a font of random trivia from the lore and stories she has discovered

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Elizabeth took refuge in the ruined castle and found the beat up axe and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: Wants her loneliness to end; and she would like to get married and retire

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Nature, Immigrant, Has a crush. Occupation: Bather

Voice: Raspy

Attributes [hide]

Elizabeth Richie, Female Human Cleric 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)7 (-2) 13 (+1)7 (-2)
Skills Investigation +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp.


Social Check DCs


Koth Kimberly, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears black leather gloves, a black jacket, and tight pants. His moppish auburn hair is in a traditional bowl cut. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He snorts whenever he laughs or is feeling confident. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Koth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Koth. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he wants revenge against brigands

Ideals: Logical. Flaws: Disease. Bonds: Criminal record, Enemies. Occupation: Performer

Voice: Cold and demanding tone

Attributes [hide]

Koth Kimberly, Male Half-Orc Fighter 6
Medium (6'6") Half-Orc, True Neutral (CR 6)
Armor Class 9
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 15 (+2)9 (-1) 10 (+0)9 (-1)
Skills Arcana +2, Insight +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1

Possessions: 800 gp. Red garnet (120 gp). Deep blue spinel (500 gp). Violet garnet (500 gp). Freshwater pearl (12 gp).


Social Check DCs


Elaim Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who has a large grey mantle and cape that has been intricately interwoven into his blue robe, he is not a threatening figure. He wears his auburn hair up in a very large beehive style do. He has violet eyes and a grey hat with a blue feather.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a plains tribe. Elaim was born on a far southern plains where he grew up under the tutelage of his father, an expert Shepherd. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He would like to get married and retire; and to end his boredom

Flaws: Mundane. Bonds: Slave, Nature, Immigrant, Has a crush. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Elaim Battlehammer, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 120 gp.


Social Check DCs


Eberk Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is singed and shortened. His gray eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Eberk embodies much of what other species detest in the Dwarves. He is obsessed with a lost civilization.

History: He was born in the north. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better kind of golem.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Immigrant. Occupation: Barkeep

Voice: Sounds elderly

Attributes [hide]

Eberk Strakeln, Male Dwarf Bard 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)13 (+1) 12 (+1)7 (-2)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 70 pp. 1 Masterwork Common Melee.


Social Check DCs

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