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NPC Generator

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Advanced [show]


Thorpe Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many blue ritualistic tattoos. He wears a white cloak and cross-gartered blue stockings. He has no hair. His thin eyebrows rest above his beady gray eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the south to a Barber, Thorpe learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He inherited the family business which he has now maintained for 6 years.

Motivation: A strong sense of loyalty to Tabaxi people.

Flaws: Ugly, Disease, Impulsive, Racist. Bonds: Job. Occupation: Barber

Voice: High pitched, excited

Attributes [hide]

Thorpe Bigheart, Male Halfling Commoner 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 19 (+4)16 (+3)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 14
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5

Possessions: 300 gp. Rock crystal (70 gp). Iolite (70 gp).


Social Check DCs


Grisha Compton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, white, dusty cloak. His golden hair is matted, messy, and big. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in a small desert village. A few years later when the south was not economically sound they moved to his current location. He now owns his own business.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to open a new tavern

Flaws: Ugly, Addict. Bonds: Job, Criminal record, Nature, Immigrant. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Grisha Compton, Male Half-Orc Warrior 5
Medium (5'8") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)10 (+0) 11 (+0)8 (-1)
Skills Performance +2, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Bloodstone (40 gp). Sard (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silent Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and sports empty pouches on his belt. His lavender fur is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is used to getting what he wants. In part because he is a meticulous planner.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Silent took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Optimist, Professionalism, Gifted. Flaws: Insane. Bonds: Job. Occupation: Shepherd

Voice: Hard of hearing, loud

Attributes [hide]

Silent Peak, Male Tabaxi Ranger 8
Medium (6'8") Tabaxi, Lawful Evil (CR 8)
Armor Class 11
Hit Points 30 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)17 (+3) 15 (+2)10 (+0)
Skills Persuasion +3, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan, Ignan
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp.


Social Check DCs


Griselda Horineth, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She dresses in yellow turtlenecks beneath a blue coat with pastel slacks. Her hair is greying and her face has many wrinkles. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Griselda was born with her father's beautiful face. Griselda abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To protect her home; and she's looking for her big break

Bonds: Attractive, Immigrant, Adventurer, Enemies, Guardian. Occupation: Fisher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Griselda Horineth, Female Half-Elf Expert 3
Medium (5'5") Half-Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)9 (-1) 15 (+2)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Good lock. 1 Masterwork Musical instrument.


Social Check DCs


Right-Handed Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'2", this woman is wearing a perfectly clean shirt and pair of pants. Her beige fur is kept up in a ponytail inside a Stetson hat. She wears large thick round spectacles.

Personality: She snorts whenever she laughs or is feeling confident. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born in a small mountains village. There was a wharf not far from home where she often wandered off to fish. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To settle down with her crush; and she is currently in port desperately looking for someone to get her out

Bonds: Attractive, Slave, Nature, Adventurer, Has a crush. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Right-Handed Timber, Female Tabaxi Commoner 5
Medium (6'2") Tabaxi, Chaotic Good (CR 5)
Armor Class 14
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 11 (+0)12 (+1) 5 (-3)15 (+2)
Skills Animal Handling +0, Religion +4
Senses Passive Perception 7
Languages Common, Infernal
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +4

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriax Rise, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His white hair is knotted and matted. His eyes are red and catlike.

Personality: He is calm most of the time but flees social interaction. He believes the world needs to unite to get rid of dire rats once and for all.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To get a good night's sleep; and someone believes him a fraud

Ideals: Gifted, Justice. Flaws: Shy, Insomniac. Bonds: Enemies. Occupation: Dilettante

Voice: Low rumbling, strings words together

Attributes [hide]

Oriax Rise, Male Tiefling Sorcerer 3
Medium (6'0") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)15 (+2) 17 (+3)19 (+4)
Skills Athletics +3, History +4
Senses Passive Perception 13
Languages Common, Abyssal, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 300 gp.


Social Check DCs


Erias Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a clover on it. He has a golden handlebar mustache and slicked back golden hair. His green eyes are passionate and lively.

Personality: He is overprotective of those who hire his services. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their daughter. He worked as a Banker, and he later adopted a second daughter.

Motivation: To reunite with his absent mother.

Ideals: Artistic. Bonds: Guardian, Family, Religious, Mentor. Occupation: Banker

Voice: Indian accent

Attributes [hide]

Erias Frostbeard, Male Dwarf Warlock 4
Medium (4'5") Dwarf, True Neutral (CR 4)
Armor Class 7
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 22000 cp.


Social Check DCs

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