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NPC Generator

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Advanced [show]


Roger Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large brown jacket. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Roger was born with his father's beautiful face. While studying, he fell in love. They married and had a son. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, In love, Immigrant, Adventurer. Occupation: Layabout

Voice: Strong lisp

Attributes [hide]

Roger Blackwood, Male Human Aristocrat 11
Medium (5'10") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 64 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Perception +5, Religion +6
Senses Passive Perception 16
Languages Common, Draconic, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: Aquamarine (1300 gp). Jade (70 gp).


Social Check DCs


Ruloth Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She carries with her a set of glaives on her belt, each one with a opal on the hilt. She sports a flattop crest cut. Her skin is flawless and her red eyes scan people very quickly.

Personality: Cocky and sure of herself, she believes she is the best Tailor born in the past three hundred years. She does not trust anyone and sleeps with one eye open.

History: Born in the east to a Tailor, Ruloth learned a great deal about her father's area of expertise. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She became a Tailor soon after.

Motivation: Regain custody of her son.

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Job, Family. Occupation: Tailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ruloth Lhamboldennish, Female Dragonborn Fighter 3
Medium (6'5") Dragonborn, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Chrysoberyl (80 gp). Golden pearl (80 gp). Amber (80 gp).


Social Check DCs


Vanuath Liadon, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. He keeps his long black hair kept up in a rat tail. He has a dull look in his amber eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is a Yochlol in disguise. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has since lost track of the people in his past.

Motivation: Meet up once more with his childhood friend; and he's in love

Ideals: Athletic, Opinionated. Bonds: Attractive, Adventurer, Family, Has a crush. Occupation: Miller

Voice: Old thin voice

Attributes [hide]

Vanuath Liadon, Male Elf Sorcerer 9
Medium (5'3") Elf, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 22 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)12 (+1) 18 (+4)14 (+2)
Skills Animal Handling +7, Intimidation +5
Senses Passive Perception 14
Languages Common, Elven, Auran
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1100 gp. Black pearl (800 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marastyr Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female wears a tight fitting brown shirt and pants. She is tall, broad shouldered and powerfully built. Her golden hair is cut jaggedly and amateurishly. She wears crescent spectacles with a black brim.

Personality: Cocky and sure of herself, she believes she is the best Blacksmith born in the past three hundred years. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Sold as a small child to a wizard, Marastyr was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She ran away from her former home and has been making her living as a Blacksmith for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Bonds: Job, Family, Mentor, Criminal record. Occupation: Blacksmith

Voice: Can't modulate volume

Attributes [hide]

Marastyr Trueblood, Female Dwarf Commoner 5
Medium (3'9") Dwarf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 29 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)16 (+3) 13 (+1)16 (+3)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Aquan, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5

Possessions: Jade (160 gp). Tiger eye turquoise (7 gp). Black pearl (200 gp).


Social Check DCs


Heian Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a yellow collared shirt and grey pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. His hair is red, silky, and of moderate length. His brown eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is lazy and tries to find solutions quickly.

History: He was born in a small plains village. His father was very strict, and drilled into him lessons on being the perfect gentleman. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Cynical, Lazy. Bonds: Attractive, Nature. Occupation: Bricklayer

Voice: Whispers

Attributes [hide]

Heian Lathalas, Male Half-Elf Adept 5
Medium (4'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)16 (+3) 16 (+3)16 (+3)
Skills History +6, Investigation +6
Senses Passive Perception 13
Languages Common, Elven, Aquan, Sylvan, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 10 pp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Alberich Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a deerstalker hat to cover his moderate length golden hair. His blue eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Alberich was born in the north. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of giants; and he's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Enemies. Occupation: Assassin

Voice: growls and snarls, animalistic

Attributes [hide]

Alberich Bloodkith, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)10 (+0) 12 (+1)8 (-1)
Skills Perception +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Mardnab Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: This light-skinned female is wearing a long, tan, dusty cloak. She is tall, broad shouldered and powerfully built. She wears her red hair up in a very large beehive style do. Her eyes are gray and she is always smoking a pipe.

Personality: She speaks before she thinks and is too direct. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born at the edge of vast island. Mardnab liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She ran away from her former home and has been making her living as a Farmer for the past few years.

Motivation: To be a Miller again.

Flaws: Impulsive, Shy. Bonds: Nature, Job. Occupation: Farmer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mardnab Ironhide, Female Gnome Ranger 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)11 (+0) 15 (+2)14 (+2)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs

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