Trynnicus Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He sports a flattop crest cut. His gold unseeing eyes seem to look past you.
Personality: Abrasive and pushy, he has a hard time making friends. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To find somewhere to settle down.
Ideals: Extrovert. Flaws: Disease, Antagonistic, Mundane. Bonds: Attractive. Occupation: Ruler
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Aquan, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Balifra Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She has a slight overbite and is overall scrawny. Her hair is brown, silky, and of moderate length. Her eyes are violet and she is always smoking a pipe.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: The child of a Sailor, who enjoyed hunting, Balifra was taken on many hunting expeditions. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's also a talented Sailor, but doesn't like to broadcast it.
Motivation: Expand her business.
Flaws: Depressed. Bonds: Attractive, Job, Nature. Occupation: Sellsword
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 8)
Armor Class 11
Hit Points 55 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +3
Possessions: 100 pp. Gold music box (1000 gp). Fire opal pendant on a fine gold chain (1700 gp).
Oriel Staurheim, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a small hat to hide her balding. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Oriel enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Since then, she has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Optimist. Flaws: Hedonist. Bonds: Attractive. Occupation: Bounty Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 160 gp.
Vanchu Hampton, Female Half-Orc [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, marred by beers. She wears a small hat to hide her balding. She tend to wears goggles to shield her eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She is obsessed with a lost civilization.
History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She has decided she is irredeemable; and she wants to meet her childhood hero
Ideals: Fighting, Persistence. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Ploughman
Voice: Excited and jittery
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 8 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 5 (-3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Kansif Whitby, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'1" has a big stupid grin on her face most of the time. She wears dark leathers with embroidery. She has moderate length red hair. She wears large thick round spectacles.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Her mother raised her in a mountain cabin. Through the years after Kansif was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Kansif's father didn't care for her much, and the feeling was mutual. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: To reunite with her absent father; and she's repulsed by the pc
Flaws: Shy, Antagonistic, Secretive. Bonds: Nature, Family. Occupation: Guard
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 1200 gp. Large well-done wool tapestry (500 gp). A roughly beaten golden orb (60 gp). Solid gold idol (1200 gp).
Mehen Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing the road beaten gear of a warrior, and is pretty ugly. He wears a deerstalker hat to hide his balding. His red eyes lackadaisically let the world flow into them.
Personality: He has a massive crush on the younger sibling of the Masseuse who has hired him part-time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To prove his worth to the world; and he's attracted to the pc
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Has a crush, Religious, Mentor. Occupation: Masseuse
Voice: Boston accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 24 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 1400 gp. Black velvet mask with numerous citrines (180 gp). 1 Minor magic item.
Kody Brandon, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a very tight haircut. He has gleaming, smiling brown eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also has developed a complete distrust of the Painter profession.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: To reunite with his absent mother.
Flaws: Disease. Bonds: Rich, Adventurer, Job, Family. Occupation: Interpreter
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 9 (-1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
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