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NPC Generator

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Advanced [show]


Jane Wilberforce, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and is pretty ugly. She has shaved her head bald. Her otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Jane will drive conversation. She takes great joy in being the best Dyer in town.

History: She was born in a small desert village. Like her mother and her sister before her, after school she went straight into learning to become a Dyer. She now owns her own business.

Motivation: Sabotage a competitor; and money/treasure

Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Jane Wilberforce, Female Human Druid 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)11 (+0) 10 (+0)13 (+1)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 sp.


Social Check DCs


Gesrethe Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a green tunic with black highlights, and long violet pants that bunch up around her shoes. Her black crest is still thick. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. A true patriot, Gesrethe would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has never given up on her music dream.

Motivation: Wants her loneliness to end; and she wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Antagonistic, PTSD. Bonds: Attractive, Military, Has a crush. Occupation: Layabout

Voice: Dutch accent

Attributes [hide]

Gesrethe Daardendrian, Female Dragonborn Warlock 7
Medium (6'5") Dragonborn, Chaotic Good (CR 7)
Armor Class 10
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 16 (+3)13 (+1) 8 (-1)14 (+2)
Skills Perception +2, Performance +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 6000 sp. Rose (50 gp). Malachite (14 gp). Freshwater pearl (14 gp). Alexandrite (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a pastel deerstalker hat and pastel clothes. He keeps his red fur in a pixie cut. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miller arts, while his mother instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Rich, Adventurer, Criminal record. Occupation: Miller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Spring Mirror, Male Tabaxi Adept 10
Medium (5'6") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 19 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)14 (+2) 13 (+1)11 (+0)
Skills Investigation +6, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: 2200 gp. Lapis lazuli (15 gp). Bloodstone (50 gp). Violet garnet (1500 gp). Red garnet (60 gp). Aquamarine (1500 gp). Golden yellow topaz (1500 gp). Golden pearl (60 gp). 1 Minor magic item.


Social Check DCs


Crampernap Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many green ritualistic tattoos. He wears many layers of old clothing at all times. He wears his hair in dreadlocks. He has violet eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Slave Trader, his mother struggled to pay the bills. Crampernap was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Philantrophist. Flaws: Ugly, Cynical. Bonds: Poor, Religious. Occupation: Glassblower

Voice: Spits words with contempt

Attributes [hide]

Crampernap Gummen, Male Gnome Adept 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)12 (+1) 12 (+1)17 (+3)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 500 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Alberich Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears dark leathers with embroidery. His black hair has been sun bleached extensively. He has a tattooed face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic, Fearful. Bonds: Military, Adventurer. Occupation: Barrister

Voice: Uses sign language

Attributes [hide]

Alberich Thrahak, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)10 (+0) 9 (-1)9 (-1)
Skills Athletics +2, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +1

Possessions: 220 gp.


Social Check DCs


Anselm Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear ponchos typically of a light grey in addition to tight pants, and is pretty ugly. His tied-back hair is black. His eyes are hazel.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: A strong sense of loyalty to Tabaxi people; and money/treasure

Ideals: Opinionated, Gifted. Flaws: Ugly, Shy, Racist. Bonds: Rich. Occupation: Bellfounder

Voice: German accent

Attributes [hide]

Anselm Bradshaw, Male Human Fighter 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Barendd Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his brown boots flare out at the collars. His moppish auburn hair is in a traditional bowl cut. He has several tiny opal earrings on each ear.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is content

Ideals: Professionalism, Gifted. Flaws: Mundane, Antagonistic. Bonds: Rich. Occupation: Performer

Voice: Excited and jittery

Attributes [hide]

Barendd Bigtoe, Male Dwarf Paladin 9
Medium (4'2") Dwarf, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 68 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)9 (-1) 12 (+1)9 (-1)
Skills Arcana +2, Performance +2
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Sapphire pendant on gold chain (900 gp). Gold music box (3000 gp). An abacus with copper, silver and gold markers (180 gp).


Social Check DCs

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