Nora Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She is well dressed, constantly wearing a grey suit, tan shirt, and brown tie. Her hair is always cut to a buzz. Her blue eyes peer out from beneath her deerstalker grey hat.
Personality: Nora is depressed about a lot of things. She tends to be a nihilist. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born into a rich family. She was an athlete and attended two major summer competitions. She never won. She now mingles about in high society.
Motivation: Meet up once more with her childhood friend; and wants to work out more often
Ideals: Philantrophist, Athletic. Flaws: Depressed. Bonds: Rich, Adventurer. Occupation: Hunter
Voice: Whispers
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 110 gp. Tourmaline (40 gp).
Alice Ramsay, Female Human [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She carries with her a set of whips, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her golden hair is still thick. She is baby faced.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born to a pair of adventurers, Alice grew up listening to her mother's many stories. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Ideals: Fighting, Opinionated. Flaws: Shy. Bonds: Adventurer, In love. Occupation: Carter
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 63 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Elven, Aquan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 1100 gp.
Aelar Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He snorts whenever he laughs or is feeling confident. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his old friends.
Bonds: Adventurer, Attractive, Immigrant, Rich. Occupation: Stableman
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 7 (-2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Hadarai Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is tall, broad shouldered and powerfully built. His white hair is slicked back into a classic pompadour. His amber eyes have a joyful gleam in them most of the time.
Personality: He hates Elves with a passion. As such he is filled with self loathing. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Hadarai was raised in a hard working conservative environment. His martial abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Soapmaker for the past few years.
Motivation: To protect his home; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Gifted. Flaws: Racist, Insane. Bonds: Criminal record, Job, Guardian. Occupation: Soapmaker
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. Gold and topaz bottle stopper cork (500 gp). Silver comb with moonstones (500 gp). 1 Masterwork Common Ranged Weapon.
Tethren Judgment, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears many layers of old clothing at all times. His silver hair is heavily combed to the right. He tend to wears goggles to shield his eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in the north, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets; and to protect his home
Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Poor, Guardian, Immigrant. Occupation: Gardener
Voice: Posh accent
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 24 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 17 (+3) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Ignan, Auran
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1200 gp.
Bharash Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and muscular, this southern man tends to wear a large green jacket. His crest is black and very short. He has red eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He has been saving his money to try and buy his sister's freedom.
Motivation: He doesn't get along with people that don't share his tastes; and doesn't want to be a banker and was forced into it by his family
Ideals: Athletic, Joker, Impeccable. Flaws: Racist. Bonds: Family, Religious. Occupation: Banker
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 8)
Armor Class 11
Hit Points 41 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: Eye agate (7 gp). Violet garnet (600 gp). Rose (30 gp).
Emmeline Rayden, Female Human [Permalink]
Personal [hide]
Description: She wears a tight fitting brown shirt and pants, and she perpetually has her glaive ready. She keeps her long auburn hair kept up in a rat tail. She has hazel eyes and a brown hat with a black feather.
Personality: Emmeline speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She believes the world needs to unite to get rid of orcs once and for all.
History: Sold as a small child to a necromancer, Emmeline was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Doctor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She wants revenge against orcs.
Ideals: Fighting, Impeccable. Bonds: Enemies, Mentor, Criminal record. Occupation: Doctor
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 6)
Armor Class 13
Hit Points 33 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +5
Possessions: 500 gp. Aquamarine (600 gp). Moss agate (5 gp). Rhodochrosite (5 gp). Tourmaline (60 gp). 1 Minor magic item. 1 Minor magic item.
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