Sheggen Milton, Male Half-Orc [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears white trousers with red and green striped suspenders. He wears various colorful collared shirts. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His thin eyebrows rest above his beady blue eyes.
Personality: He is calm most of the time but flees social interaction. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: From birth he was tutored by a cruel and relentless mentor. He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Shy, Insane. Bonds: Criminal record, Mentor. Occupation: Roofer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 14)
Armor Class 9
Hit Points 37 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 8 (-1) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +9 / 4d6+4, Ranged +4 / 4d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 |
Possessions: 6000 gp. White pearl (140 gp). Deep blue spinel (800 gp). Deep blue spinel (800 gp). Iolite (70 gp). Star rose quartz (70 gp). Red garnet (140 gp). Amethyst (140 gp). Aquamarine (800 gp). Hematite (8 gp). Golden yellow topaz (800 gp). Silver pearl (140 gp). Fire opal (1400 gp). Red-brown spinel (140 gp).
Krûk Huxley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. His long auburn hair reaches down to his waist. He has a dull look in his green eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a criminal king-pin and mafia family When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Nothing but the best is good enough for him.
Ideals: Athletic, Impeccable. Flaws: Insane. Bonds: Poor, Criminal record. Occupation: Miller
Voice: Whispers
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 29 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 40000 cp. Obsidian (13 gp). Black pearl (900 gp). Black opal (400 gp). Tiger eye turquoise (13 gp).
Roge Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This dark-skinned male is well dressed, but even with his fine clothing he looks run-down. He is tall, broad shouldered and powerfully built. His golden hair is lengthy. His eyes are hazel.
Personality: Aggressive, abrasive, and angry, Roge embodies much of what other species detest in the Halflings. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Roge was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion
Ideals: Opinionated, Fighting. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Fisher
Voice: Farmer accent
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 9)
Armor Class 15
Hit Points 39 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Giant, Goblin
Attacks Melee +1 / 3d4-2, Ranged +7 / 3d4+4, Grapple +4
Possessions: 1800 gp. Pink pearl (50 gp). Jasper (80 gp). Chalcedony (80 gp).
Himo Raethran, Male Elf [Permalink]
Personal [hide]
Description: This man usually wears his tan robe and has his falchion always slung over his shoulder, and sports empty pouches on his belt. His brown hair is lengthy. His eyes are a pleasant blue.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Himo hails from a village terrorized by brigands. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After months of barely getting by, Himo managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Expand his business; and many brigands want him driven away
Bonds: Attractive, Criminal record, Enemies, Rich, Job. Occupation: Mason
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +2
Possessions: 400 gp.
Naill Nagel, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears dark leathers with embroidery. He is tall, broad shouldered and powerfully built. His chestnut hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.
Personality: He loves telling others what to do and how they should feel about things. He is skeptical of what others tell him and is slow to trust.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his absent father; and money/treasure
Ideals: Opinionated. Flaws: Shy. Bonds: Rich, Adventurer, Family. Occupation: Mortician
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 97 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Sardonyx (30 gp). Banded agate (10 gp). 1 Medium magic item.
Tenena Munggen, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'4", this woman wears a worn and beaten armor. Her moppish white hair is in a traditional bowl cut. Her eyes, though not visible through her cowl, are brown.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of western immigrants she idolized her father. While studying, she fell in love. They married and had a son. She became a Layabout soon after.
Motivation: She is terrified, and will act out of fear; and balancing her hectic life and new layabout responsibilities is difficult
Ideals: Logical. Flaws: Fearful. Bonds: Job, Immigrant, In love. Occupation: Layabout
Voice: Gruff and masculine
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 360 gp.
Ashgarn Stanford, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black coat over a grey low-cut shirt, and a wide-brimmed hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His hair is greying and his face has many wrinkles. His amber unseeing eyes seem to look past you.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in a small desert village. Ashgarn was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Mortician. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To share knowledge with the world; and he desires power and/or immortality
Ideals: Joker, Logical. Flaws: Disease. Bonds: Nature, Immigrant. Occupation: Mortician
Voice: Whispers
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 10 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Aquan, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 900 gp. Moss agate (10 gp). Lapis lazuli (10 gp). Red garnet (80 gp). 1 Minor magic item. 1 Minor magic item.
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