Hatae Tealeaf, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a custom-built plate barding that's adorned with violet lining and desert motifs. Her chestnut hair is cut short. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born in the south her family was never financially stable. She was taken as a slave by a traveling circus and forced to perform She ran away from her former home and has been making her living as a Detective for the past few years.
Motivation: She has passion for adventuring and risk; and to reunite with her old friends
Flaws: Addict. Bonds: Job, Adventurer, Poor, Slave. Occupation: Detective
Voice: Uses sign language
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Good (CR 14)
Armor Class 9
Hit Points 103 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 19 (+4) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +4 / 4d6-1, Ranged +4 / 4d6-1, Grapple -1
Possessions: 2000 gp. Jasper (70 gp). Jet (160 gp). Deep blue spinel (1000 gp). Blue star sapphire (400 gp). Moss agate (4 gp). Chrysoberyl (160 gp). Smoky quartz (70 gp). Deep green spinel (160 gp). Moss agate (4 gp). Tiger eye turquoise (4 gp). Deep green spinel (160 gp). Banded agate (4 gp). Tourmaline (160 gp). 1 Medium magic item.
Merihim Brilliance, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his purple hair in a flapper bob. He wears an eyepatch.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: The child of northern immigrants he idolized his father. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Assassin
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 9)
Armor Class 14
Hit Points 65 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
Possessions: 2000 gp. Red spinel (160 gp). Jade (160 gp). Brown-green garnet (160 gp). Rich purple corundum (1000 gp). Star rose quartz (70 gp). Brown-green garnet (160 gp). Rhodochrosite (7 gp). Blue quartz (7 gp).
Shamash Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears bulky green painted plate armor. He has done his best to style his scarlet crest to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. As long as the job gets done he does not care how it got done.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. Recently the stress of being a Shepherd has made it difficult for him to sleep.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Professionalism, Gifted. Flaws: Insomniac. Bonds: Job, Rich. Occupation: Shepherd
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 150 gp. 1 Masterwork Uncommon Weapon.
Hupe Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he is typically in his Sellsword uniform, and is pretty ugly. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are green.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: The child of a Animal Trainer, who enjoyed hunting, Hupe was taken on many hunting expeditions. He has had some formal poetry training, and achieved minor success. He has drifted from career to career and currently works as a Sellsword.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Religious, Nature. Occupation: Sellsword
Voice: Speaks with a cold
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 160 gp. Amber (40 gp).
Helja Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: 4'3" and muscular, this eastern woman wears an entirely grey suit with brown socks and a vest with buckled shoes. She has shaved her head bald. Her eyes are likewise hazel.
Personality: Cocky and sure of herself, she believes she is the best Sailor born in the past three hundred years. She feeds upon the attention of others.
History: She was born at the edge of vast island. Her childhood dream was to be a Actor, but she was a colossal failure. She now spends her time doing works of charity.
Motivation: To be a Actor again; and expand her business
Ideals: Athletic, Philantrophist. Bonds: Job, Attractive, Nature. Occupation: Sailor
Voice: Low range voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 25 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 380 gp. 1 Silver holy symbol.
Bimpnottin Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears many layers of old clothing at all times. Her hair is chestnut and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is fixated on the number 61. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was raised in a white middle class family as the only child. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is content.
Ideals: Entrepeneur. Flaws: Ugly, Insane, Mundane. Bonds: Poor. Occupation: Shepherd
Voice: Aggressive tone
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Draconic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Chalcedony (80 gp). Onyx (80 gp). Alexandrite (1200 gp). Rhodochrosite (10 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Horhog Breeden, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. His moppish auburn hair is in a traditional bowl cut. His eyes are gray and catlike.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a logical person and will generally grow upset if things defy logic and science.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: Someone believes him a fraud; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist, Logical. Bonds: Attractive, Poor, Religious, Enemies. Occupation: Locksmith
Voice: Australian accent
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 32 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 700 gp.
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