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NPC Generator

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Advanced [show]


Rohesia Hastings, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Laborer uniform. Her silver hair is smooth and relatively long. She has several tiny jet earrings on each ear.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is lazy, self-centered, vain, and jealous.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She ran away from her former home and has been making her living as a Laborer for the past few years.

Motivation: Sabotage a competitor.

Flaws: Antagonistic, Selfish, Disease. Bonds: Job, Rich. Occupation: Laborer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rohesia Hastings, Female Human Warlock 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)9 (-1) 5 (-3)17 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Onyx (60 gp). Sard (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Myathethil Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: 4'8" and muscular, this southern woman dresses like a well dressed Adventurer does. Her long blonde hair reaches down to her waist. She has several tiny jet earrings on each ear.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Adventurer arts, while her father instructed her in etiquette, music and courtly manner. She found a children's book about a Elf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has built up a small fortune and can afford her own way.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Ideals: Athletic. Bonds: Job, Rich, Attractive, Adventurer. Occupation: Adventurer

Voice: Indian accent

Attributes [hide]

Myathethil Tiltathana, Female Elf Druid 3
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)13 (+1) 12 (+1)14 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 600 sp. Smoky quartz (30 gp). Moss agate (4 gp).


Social Check DCs


Flame In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears pastel trousers with green and grey striped suspenders. He wears various colorful collared shirts. His beige fur is thinning but still full. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is almost excessively polite to everyone, even when angry. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Flame was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Flame's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Shy, Antagonistic, Disease. Bonds: Mentor, Rich. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Flame In Woods, Male Tabaxi Expert 1
Medium (6'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)8 (-1) 13 (+1)8 (-1)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 150 gp.


Social Check DCs


Myria Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female wears a white coat over a green low-cut shirt, and a top hat upon her head. She is tall, broad shouldered and powerfully built. Sporting a black mohawk this woman's hair draws a lot of attention. Her eyes, though not visible through her cowl, are green.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She moved from fad to fad and when she turned 15 she discovered writing. She was granted martial powers by her dying brother.

Motivation: Wants to raise her children well; and doesn't want to be a map maker and was forced into it by her family

Ideals: Justice, Logical, Gifted, Artistic. Bonds: Family. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Myria Smoothhands, Female Halfling Expert 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 11 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 7 (-2)14 (+2) 15 (+2)14 (+2)
Skills Animal Handling +5, Athletics +2
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Orc
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. Violet garnet (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shivering Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He wears his orange fur down. His eyes are amber and catlike.

Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. The war was a terrible time for him, and Shivering does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal music training, and achieved minor success. He now owns his own business.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Depressed, Disease. Bonds: Job, Military. Occupation: Healer

Voice: Mousy voice

Attributes [hide]

Shivering Of Ale, Male Tabaxi Barbarian 18
Medium (5'2") Tabaxi, Neutral Evil (CR 18)
Armor Class 12
Hit Points 167 (18d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)8 (-1) 13 (+1)15 (+2)
Skills Intimidation +8, Religion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2

Possessions: 1900 pp. Embroidered and bejeweled glove (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold and topaz bottle stopper cork (1400 gp). A roughly beaten golden orb (40 gp). Finely wrought small gold bracelet (100 gp). Embroidered and bejeweled glove (4000 gp). Embroidered and bejeweled glove (4000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Namfoodle Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his silver hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born blind and as such lacked many opportunities for work. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has decided he is irredeemable; and to find somewhere to settle down

Flaws: Ugly, Disease, Mundane. Bonds: Criminal record, Nature. Occupation: Mortician

Voice: Old thin voice

Attributes [hide]

Namfoodle Daergel, Male Gnome Cleric 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +5
Senses Passive Perception 11
Languages Common, Gnome, Elven, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 20000 sp.


Social Check DCs


Erevan Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. His silver hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a wizard, Erevan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Priest.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new priest responsibilities is difficult

Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Mentor, Job. Occupation: Priest

Voice: Hard of hearing, loud

Attributes [hide]

Erevan Selevarun, Male Elf Barbarian 10
Medium (4'8") Elf, Lawful Evil (CR 10)
Armor Class 15
Hit Points 67 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 8 (-1)9 (-1) 11 (+0)17 (+3)
Skills Arcana +3, Stealth +9
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5

Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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