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NPC Generator

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Advanced [show]


Gilbert Kitchur, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor, and carries kukris. His broad hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will rave to anyone who will listen. He is a great chef.

History: He served in the navy to pay for his family's outstanding loans. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was granted divine powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Fighting, Gifted. Flaws: Ugly, Insane. Bonds: Military, In love. Occupation: Brewer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gilbert Kitchur, Male Human Commoner 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Elizabeth Shelley, Female Human [Permalink]

Personal [hide]

Description: She wears a brown shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is always cut to a buzz. She has a tattooed face.

Personality: She loves telling others what to do and how they should feel about things. She takes great joy in being the best Mortician in town.

History: She served in the navy to pay for her family's outstanding loans. She was an apprentice working in her father's forge. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and to be a mason again

Ideals: Opinionated. Bonds: Attractive, Job, Military. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Elizabeth Shelley, Female Human Commoner 7
Medium (4'9") Human, Lawful Evil (CR 7)
Armor Class 10
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)11 (+0) 13 (+1)6 (-2)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +4

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a brown costume with the symbols of death on his torso. He has styled his gray fur well, parting it to the right. He has a tattooed face.

Personality: He loves telling others what to do and how they should feel about things. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Sun grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sun. Being a Assassin kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac.

Ideals: Opinionated, Justice. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Sun Of Wine, Male Tabaxi Warlock 2
Medium (5'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)13 (+1) 16 (+3)10 (+0)
Skills Athletics +2, Insight +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 1300 sp. 1 Smokesticks.


Social Check DCs


Ogg Wakefield, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are violet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the west his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Healer soon after.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist. Bonds: Attractive, Job, Poor, Criminal record. Occupation: Healer

Voice: Laughs frequently while speaking

Attributes [hide]

Ogg Wakefield, Male Half-Orc Warrior 8
Medium (6'6") Half-Orc, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 60 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 15 (+2)9 (-1)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common, Orc, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 500 gp. An abacus with copper, silver and gold markers (90 gp). Old masterpiece painting (1200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).


Social Check DCs


Spear Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears just a brown suit. His whole body is exceptionally muscular. His gray fur is greasy and uncared for. His blue eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He was born in the west, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and wants his loneliness to end

Flaws: Ugly, Mundane, Racist. Bonds: Immigrant, Has a crush. Occupation: Architect

Voice: Rhymes sentences (sorry)

Attributes [hide]

Spear Candle, Male Tabaxi Paladin 10
Medium (5'0") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 67 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 12 (+1)7 (-2)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1200 gp. Chalcedony (60 gp).


Social Check DCs


Thamuz Delight, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His chestnut hair is still thick. His black unseeing eyes seem to look past you.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is an amazing painter.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Masseuse

Voice: Shortens vowels

Attributes [hide]

Thamuz Delight, Male Tiefling Commoner 3
Medium (5'5") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)10 (+0) 15 (+2)16 (+3)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Mehen Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has a large black mantle and cape that has been intricately interwoven into his grey robe. He wears a feathered hat to cover his moderate length copper crest. His eyes are red and he is always smoking a pipe.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He comes from a rich western family. His mother was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and balancing his hectic life and new server responsibilities is difficult

Ideals: Athletic, Persistence. Flaws: Terse. Bonds: Job, Rich. Occupation: Server

Voice: Deep voice with rolling R's

Attributes [hide]

Mehen Bhenkumbyrznaax, Male Dragonborn Druid 7
Medium (6'6") Dragonborn, Chaotic Good (CR 7)
Armor Class 12
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)9 (-1) 16 (+3)13 (+1)
Skills Medicine +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 600 gp.


Social Check DCs

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