Mastema Malevolence, Female Tiefling [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is renowned for her bright green dresses and hats. Her hair, while still mostly white, has prominent grey streaks. She has white eyes and a green hat with a brown feather.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She invites people to come help in her community garden.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Like her mother and her sister before her, after school she went straight into learning to become a Architect. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She would like to get married and retire; and sabotage a competitor
Ideals: Philantrophist. Flaws: Ugly, Sensitive. Bonds: Religious, Job, Has a crush. Occupation: Architect
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp.
Nedda Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears skinny pants and wears a white and brown robe with the hood down, and is pretty ugly. Her blonde hair is cut short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She never swears and excessively uses polite adverbs when speaking. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Nedda was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: Revenge; and many dire rats want her driven away
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Stylist
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 11)
Armor Class 12
Hit Points 73 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 70 pp. Red garnet (150 gp). Peridot (50 gp). Rose (50 gp). Star rose quartz (50 gp). Golden yellow topaz (1400 gp). Aquamarine (1400 gp). Eye agate (6 gp). Banded agate (6 gp). Black star sapphire (600 gp). Chrysoprase (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Morana Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and is wearing colorful clothing, dressed as a Junk Dealer. Her hair is long and white with streaks of golden, and is pulled back with small brown clips. This gray eyed easterner is not easily forgotten.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born to a pair of adventurers, Morana grew up listening to her father's many stories. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Junk Dealer job and began her own company from there.
Motivation: She's attracted to the PC; and she has a crush on the local masseuse
Bonds: Job, Military, Adventurer, Has a crush. Occupation: Junk Dealer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Robert Anderton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a brown vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long white hair kept up in a rat tail. He has a tattooed face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Stableman, but he was a colossal failure. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: To be a Stableman again.
Flaws: Ugly, Disease. Bonds: Poor, Job, Enemies. Occupation: Barber
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 54 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. Banded agate (6 gp). Malachite (6 gp). Golden pearl (50 gp). Moonstone (40 gp). White opal (1000 gp).
Nelkin High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his white boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'10" when asserting himself. His golden hair is unkempt and raggedy. His hazel eyes are slightly larger than normal.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A true patriot, Nelkin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly, Depressed. Bonds: Poor, Military, Slave. Occupation: Barkeep
Voice: Dark and ominous
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 13)
Armor Class 14
Hit Points 68 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Infernal
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
Possessions: 2000 gp. Violet garnet (600 gp). Chrysoberyl (150 gp). Moonstone (70 gp). Brown-green garnet (150 gp). Deep blue spinel (600 gp). Freshwater pearl (11 gp).
Varis Flows, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'4" northern man, he wears a worn and beaten armor. His hair is long and golden with streaks of auburn, and is pulled back with small violet clips. His beard is auburn, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.
Personality: He has always had a great fascination with Half-Elven culture. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Bellfounder for the past few years.
Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult.
Flaws: Racist. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Bellfounder
Voice: American accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Bardryn Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'9" has a big stupid grin on her face most of the time. She wears just a brown suit. She has styled her blonde hair well, parting it to the left. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She took every job she could get her hands on, but the opportunities for Dwarves in the east were limited. She left for the east, certain she would find work there.
Motivation: Find a way to reverse the transformation of her brother.
Flaws: Secretive, Mundane. Bonds: Attractive, Family, Immigrant. Occupation: Healer
Voice: High pitched and raspy
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Abyssal, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 800 sp.
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