Duergath Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He sports grey clothing, slightly heavier than average wear. His brown hair and beard is wavy and long. He wears crescent spectacles with a black brim.
Personality: Overbrimming with self-confidence, Duergath isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Duergath is combative with any and all who dare try his patience in the slightest.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He left for the west, certain he would find work there.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Athletic, Impeccable, Justice. Bonds: Immigrant, Slave. Occupation: Tailor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 240 gp.
Shane Rodney, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He has the majority of his body covered in plate. He has a black handlebar mustache and slicked back black hair. His green eyes dart from person to person to random spaces in the air.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a font of random trivia from the lore and stories he has discovered
History: He was always a brilliant, if unscrupulous mind. Like his mother and his brother before him, after school he went straight into learning to become a Shepherd. Since then, he has sought to make the best of life.
Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult.
Ideals: Optimist, Logical. Flaws: Insane. Bonds: Job. Occupation: Shepherd
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 8)
Armor Class 11
Hit Points 56 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 5000 sp. Black pearl (1500 gp). Aquamarine (1500 gp). Malachite (8 gp). Golden pearl (80 gp). 1 Minor magic item. 1 Minor magic item.
Althaea Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a tan collared shirt and green skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt, and a wedding ring on her left hand. Her long blonde hair reaches down to her waist. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is overprotective of those who hire her services. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born to loving parents in a slum to the south. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wishes to resurrect an old love.
Ideals: Philantrophist. Bonds: In love, Attractive, Guardian, Poor. Occupation: Glassblower
Voice: Timid voice
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Auran
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp. 1 Healer’s kit. 1 Masterwork Thieves’ tools.
Khrosh Shirley, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man is generally shirtless and showing off his tattooed chest. He keeps his silver hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is extraordinarily eccentric. He believes the world needs to unite to get rid of orcs once and for all.
History: Khrosh was born in the west. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He left for the west, certain he would find work there.
Motivation: A deep hatred of orcs; and he wants revenge against orcs
Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Poor, Enemies, Immigrant. Occupation: Marshal
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 5)
Armor Class 9
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 1000 sp.
Avelina Marleigh, Female Human [Permalink]
Personal [hide]
Description: This eastern woman wears a grey costume with the symbols of luck on her torso. Her clothes are grease stained in places. She keeps her silver hair in a flapper bob. Her blue eyes have a joyful gleam in them most of the time.
Personality: She can speak with the recently deceased. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She left for the east, certain she would find work there.
Motivation: Revenge; and many giants want her driven away
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Enemies. Occupation: Stylist
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 100 gp. 1 Masterwork Common Melee.
Boddynock Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He tends to wear a large blue jacket. His long red hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He never wears the same outfit twice, unless he absolutely has to.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Boddynock fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and meet up once more with his childhood friend
Ideals: Artistic, Impeccable, Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Miner
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2500 sp. Amber (70 gp).
Anverth Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is dressed in a clean blue cloak covering his clean studded leather. His golden hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy, self-centered, vain, and jealous.
History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He seems to be bored by most things.
Flaws: Ugly, Mundane, Selfish, Disease, PTSD. Occupation: Adventurer
Voice: Smoker's lung
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 7)
Armor Class 14
Hit Points 32 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Goblin
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: Golden yellow topaz (300 gp). Rock crystal (80 gp). Violet garnet (300 gp). Blue quartz (12 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
