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NPC Generator

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Advanced [show]


Ombul Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man wears many layers of old clothing at all times. His clothes are grease stained in places. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Energy wise he seems alert and responsive.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Professionalism. Flaws: Ugly, Insomniac, Mundane. Bonds: Poor, Immigrant. Occupation: Scribe

Voice: Draws out vowels

Attributes [hide]

Ombul Quickstep, Male Halfling Cleric 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 8 (-1)13 (+1)
Skills Insight +1, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Numba Turen, Female Gnome [Permalink]

Personal [hide]

Description: This woman dresses well, wearing tan shirts, loose pants, and blazers most of the time. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her hair is always cut to a buzz. Her eyes are a pleasant blue.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: Numba was born with her mother's beautiful face. She has had some formal singing training, and achieved minor success. She has been saving her money to try and buy her sister's freedom.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and regain custody of her son

Ideals: Artistic. Bonds: Attractive, Rich, Criminal record, Family. Occupation: Laborer

Voice: Voice breaks

Attributes [hide]

Numba Turen, Female Gnome Druid 4
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)10 (+0) 12 (+1)13 (+1)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 500 gp. 1 Crowbar.


Social Check DCs


Georgina High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries with her a set of shortbows, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She has slicked back brown hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a great chef.

History: Born to a pair of adventurers, Georgina grew up listening to her father's many stories. Her parents enrolled her in a Bard school at a young age so that she could practice her necromantic talents. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is greedy.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Nature, Adventurer. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Georgina High-hill, Female Halfling Bard 8
Small (3'0") Halfling, Chaotic Good (CR 8)
Armor Class 14
Hit Points 44 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills Insight +4, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 70 pp. Large well-done wool tapestry (200 gp). Silver comb with moonstones (200 gp). Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Perceval Burke, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow tunic with tan highlights, and long yellow pants that bunch up around her shoes. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her chestnut hair is drawn into a tight pony tail with a skull scrunchie. Her eyes are gray and catlike.

Personality: Always inclined to offer people food she seems plenty friendly. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Performer

Voice: Speaks like tongue is numb

Attributes [hide]

Millicent Perceval Burke, Female Half-Elf Wizard 5
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)17 (+3) 16 (+3)9 (-1)
Skills Deception +2, History +6
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Terran, Orc
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gargax Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His bronze crest is slicked back into a classic pompadour. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: Gargax is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with a lost civilization.

History: He is the product a well kept family trust fund and as such has never really known need. Cursed with a spirit at a very young age, Gargax has worked very hard to control his curse. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Server

Voice: Can't modulate volume

Attributes [hide]

Gargax Delmirev, Male Dragonborn Ranger 4
Medium (6'1") Dragonborn, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)17 (+3) 17 (+3)15 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Sylvan, Undercommon, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Leshanna Heiser, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 5'3" and wears professional attire. Her right leg appears badly burned and disfigured. Her hair is greying and her face has many wrinkles. Her eyes are likewise blue.

Personality: She loves telling others what to do and how they should feel about things. She is an amazing painter.

History: Leshanna was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted martial powers by her dying brother.

Motivation: She's repulsed by the PC; and she is content

Ideals: Opinionated, Gifted. Bonds: Attractive, Poor. Occupation: Scribe

Voice: Gruff and masculine

Attributes [hide]

Leshanna Heiser, Female Half-Elf Aristocrat 1
Medium (5'3") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 5 (-3)10 (+0) 9 (-1)12 (+1)
Skills Athletics +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Ghaliver Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a long auburn beard, and similarly colored long hair. He has gleaming, smiling blue eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He got into the Scribe business at a young age. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ghaliver took refuge in the ruined castle and found the beat up longsword and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: An old rival family wants him found; and sabotage a competitor

Ideals: Joker, Optimist. Bonds: In love, Job, Nature, Family. Occupation: Scribe

Voice: Scandinavian accent

Attributes [hide]

Ghaliver Fastfoot, Male Halfling Druid 3
Small (3'4") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: Just what you see.


Social Check DCs

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