Nagrette Carlton, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she sports white clothing, slightly heavier than average wear. She wears her auburn hair up in a very large beehive style do. Her green eyes are passionate and lively.
Personality: She will rave to anyone who will listen. She is frequently practicing swordplay.
History: Nagrette was raised in a hard working conservative environment. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She became a Knight soon after.
Motivation: She wants revenge against goblins; and she'd like to take her coworkers down a peg
Flaws: Insane. Bonds: Military, Job, Family, Enemies. Occupation: Knight
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Zepar Moral, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has dyed his greying brown hair a little too much giving a sharp brown color. He is baby faced.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Zepar lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. By chance he met his sister recently and the two have been together since.
Motivation: Wants to raise his children well.
Ideals: Athletic. Bonds: Religious, Family, Job. Occupation: Fisher
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 59 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 20 (+5) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Celestial, Giant, Infernal, Ignan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +5
Possessions: 400 gp.
Silent Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His fur is orange and curly. His green eyes dart from person to person to random spaces in the air.
Personality: He acts crazy and hedonistic. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He got into the Junk Dealer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Since then, he has sought to make the best of life.
Motivation: He is content; and sabotage a competitor
Ideals: Optimist. Flaws: Hedonist, Impulsive, Mundane. Bonds: Attractive, Job. Occupation: Junk Dealer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 22 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 5 (-3) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 2000 gp. Gold dragon comb with red garnet eye (1100 gp). Silver chalice with lapis lazuli gems (100 gp). A roughly beaten golden orb (100 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Perra Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears an entirely green suit with grey socks and a vest with buckled shoes, and carries pickaxes. Her crest is bronze and curly. She wears large thick round spectacles.
Personality: Her tongue was cut out and she uses sign language. She has a small toy that she constantly fidgets with.
History: Perra lived on a farm with her mother, near the main road leading to a nearby town. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Doesn't want to be a Animal Trainer and was forced into it by her family; and her spouse's relatives view her with great suspicion
Ideals: Fighting. Flaws: Disease, Addict, PTSD. Bonds: Family. Occupation: Animal Trainer
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 12)
Armor Class 11
Hit Points 66 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Elven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +7
Possessions: 3000 gp. Embroidered and bejeweled glove (4000 gp). Old masterpiece painting (1400 gp). Gold cup set with emeralds (4000 gp). Embroidered and bejeweled glove (4000 gp). Cloth of gold vestments (40 gp). Large well-done wool tapestry (500 gp). A roughly beaten golden orb (40 gp). Carved bone or ivory statuette (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vorka Pickering, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'5" has a big stupid grin on her face most of the time. She is generally shirtless and showing off her tattooed chest. Sporting a auburn mohawk this woman's hair draws a lot of attention. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Sold as a small child to a slaver, Vorka was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. There was a wharf not far from home where she often wandered off to fish. She inherited the family business which she has now maintained for 12 years.
Motivation: Money/treasure; and sabotage a competitor
Ideals: Joker. Flaws: Ugly. Bonds: Job, Mentor, Nature, Rich. Occupation: Bookbinder
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 11 (+0) | 7 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
Possessions: 700 sp. 1 Masterwork Common Melee.
Galiena Presley, Female Human [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She wears a wide-brimmed hat to cover her moderate length blonde hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born in the south. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shoemaker. She then took over the family business and is one of the better Shoemaker for hire.
Motivation: To be a Bellfounder again; and balancing her hectic life and new shoemaker responsibilities is difficult
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Shoemaker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 67 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 17 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Druidic
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 50 pp.
Fulbar Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fancy white suit. His hair is chestnut and very short. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is business-like. He takes instructions and follows them to the letter. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He got away from his former life and has fallen to alcoholism.
Motivation: He feels threatened by others.
Ideals: Professionalism, Gifted. Flaws: Addict, Fearful. Bonds: Attractive. Occupation: Dilettante
Voice: Pirate accent
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +5
Possessions: 5000 cp. 1 Banded mail.
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