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NPC Generator

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Advanced [show]


Mardred Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 3'10", this woman prefers to wear grey pants and tee shirts. She keeps her long brown hair kept up in a rat tail. Her fierce brown eyes like to dwell on things.

Personality: Calm and collected, she is a well trained Marshal. Energy wise she seems alert and responsive.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She then took over the family business and is one of the better Marshal for hire.

Motivation: She feels threatened by others; and regain custody of her daughter

Ideals: Professionalism, Artistic. Flaws: Fearful. Bonds: Job, Family. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Mardred Fallack, Female Dwarf Warlock 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)16 (+3) 14 (+2)9 (-1)
Skills Acrobatics +2, Deception +1
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Infernal, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 900 sp. Iolite (70 gp).


Social Check DCs


Eleanor Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is dressed in an above average manner, and sports empty pouches on her belt. She wears her hair in dreadlocks. She wears round tiny glasses practically rammed into her face.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. When she's not drinking or sleeping the drinks off, she's doing music.

History: Eleanor was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Eleanor grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eleanor. Recently she has begun working with bootleggers and crooks.

Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac

Ideals: Artistic, Fighting. Bonds: Attractive, Criminal record, Poor. Occupation: Bounty Hunter

Voice: Raspy

Attributes [hide]

Eleanor Durkin, Female Half-Elf Rogue 1
Medium (4'9") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 8 (-1)13 (+1)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 2000 cp. Banded agate (4 gp). 1 Banded mail.


Social Check DCs


Vistra Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is greying and her face has many wrinkles. Her eyes are blue.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: From birth she was tutored by a cruel and relentless mentor. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to trick people and travel the world for free.

Motivation: She has comitted a past crime that haunts her to this day; and a rival would like her out of the picture

Ideals: Opinionated. Bonds: Attractive, Mentor, Criminal record. Occupation: Shepherd

Voice: Booming voice

Attributes [hide]

Vistra Brazzik, Female Dwarf Commoner 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 11 (+0)16 (+3) 13 (+1)9 (-1)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Auran, Aquan
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1100 sp.


Social Check DCs


Vezera Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'7" when asserting herself. Her crest is short and silver. Her red eyes are slightly larger than normal.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born on a small isolated farm. A few years later when the south was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect her home.

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Guardian, Nature, Immigrant. Occupation: Painter

Voice: Indian accent

Attributes [hide]

Vezera Pfaphnyrennish, Female Dragonborn Adept 3
Medium (6'7") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 13 (+1)11 (+0) 10 (+0)14 (+2)
Skills Athletics +6, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Banded mail. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Altho Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs. His black hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the east to a Fortune-teller, Altho learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Fortune-teller. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He seems to be bored by most things.

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Fortune-teller

Voice: Speaks with a cold

Attributes [hide]

Altho Glenfellow, Male Halfling Warrior 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 33 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Medicine +5, Performance +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Two Llamas Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His fur is greying and his face has many wrinkles. His eyes are a pleasant yellow.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Two Llamas lived on a farm with his mother, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a engraver and was forced into it by his family

Ideals: Entrepeneur, Optimist. Bonds: Nature, In love, Family. Occupation: Engraver

Voice: Speaks like tongue is numb

Attributes [hide]

Two Llamas Of Ale, Male Tabaxi Sorcerer 8
Medium (5'10") Tabaxi, Lawful Evil (CR 8)
Armor Class 11
Hit Points 22 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)8 (-1) 14 (+2)12 (+1)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50 pp. Red-brown spinel (40 gp). Tiger eye turquoise (5 gp). Peridot (30 gp). Tiger eye turquoise (5 gp). 1 Minor magic item.


Social Check DCs


Chassath Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a top hat to hide her balding. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She loves telling others what to do and how they should feel about things. She is harsh and unforgiving.

History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Further expansion of business; and to be a bowyer again

Ideals: Opinionated, Justice. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Actor

Voice: Raspy

Attributes [hide]

Chassath Ophinshtalajiir, Female Dragonborn Ranger 1
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 cp.


Social Check DCs

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