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NPC Generator

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Advanced [show]


Trynnicus Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a green poncho over his likewise colored trousers and shirt. He has styled his brass crest well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Trynnicus never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He wants to get laid; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Fearful. Bonds: Nature, In love, Has a crush. Occupation: Animal Trainer

Voice: Jittery and nervous

Attributes [hide]

Trynnicus Shestendeliath, Male Dragonborn Bard 3
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)9 (-1) 10 (+0)13 (+1)
Skills History +1, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Gale Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses like a well dressed Glassblower does. She is physically well-built. Her black fur is kept up in a ponytail inside a feathered hat. She has a dull look in her green eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She can't help but pocket interesting objects she comes across

History: She is a Metallic Dragon in disguise. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now travels the world, in search of power and loot.

Motivation: She is a bit of a kleptomaniac; and expand her business

Flaws: Shy. Bonds: Job, Criminal record, Adventurer, Attractive. Occupation: Glassblower

Voice: Spanish accent

Attributes [hide]

Gale Wing, Female Tabaxi Aristocrat 6
Medium (5'5") Tabaxi, Lawful Evil (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Performance +5, Religion +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 50000 cp. Deep blue spinel (1000 gp). Golden yellow topaz (1000 gp). Citrine (40 gp). Iolite (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelaide Alston, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Bowyer uniform. She carries with her a set of ceremonial daggers on her belt, each one with a amethyst on the hilt. She has shaved her head bald. She tend to wears goggles to shield her eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She got into the Bowyer business at a young age. She worked as a nervous Bowyer and found it very stressful. She has drifted from career to career and currently works as a Bowyer.

Motivation: To clean up the streets.

Ideals: Fighting, Logical. Flaws: Disease. Bonds: Job, Guardian. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

Adelaide Alston, Female Human Rogue 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)18 (+4) 11 (+0)11 (+0)
Skills Arcana +6, Perception +2
Senses Passive Perception 12
Languages Common, Infernal, Draconic, Undercommon, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Ethereal In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a pastel collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His fur is red, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is an amazing painter.

History: Born to a pair of adventurers, Ethereal grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Adventurer. Occupation: Apothecary

Voice: Pirate accent

Attributes [hide]

Ethereal In the Storm, Male Tabaxi Adept 6
Medium (6'10") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)16 (+3) 17 (+3)8 (-1)
Skills Insight +6, Intimidation +2
Senses Passive Perception 13
Languages Common, Sylvan, Giant, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He wears his blonde hair down. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Gardener business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Gardener job and began his own company from there.

Motivation: Find a way to reverse the transformation of his brother; and balancing his hectic life and new gardener responsibilities is difficult

Ideals: Joker. Flaws: Antagonistic, Ugly. Bonds: Job, Family. Occupation: Gardener

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trym Shirley, Male Human Expert 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Nature +3, Stealth +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Vondal Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. He is bristling with hidden weapons, mostly pickaxes and rapiers. His feathered hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: He is a hateful person. He taunts others and blames them for his problems. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Vondal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Vondal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Vondal's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Military, Poor. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Vondal Stoutale, Male Dwarf Warrior 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)10 (+0) 8 (-1)10 (+0)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 360 gp.


Social Check DCs


Rohesia Hartford, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has styled her black hair well, parting it to the left. She has a dull look in her hazel eyes.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a great chef.

History: Rohesia hails from a village terrorized by drow. Brilliant and gifted she never wanted to apply herself. She got away from her former life and has fallen to alcoholism.

Motivation: Doesn't want to be a Barkeep and was forced into it by her family; and revenge

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Enemies, Family. Occupation: Barkeep

Voice: Sensual and smooth

Attributes [hide]

Rohesia Hartford, Female Human Adept 7
Medium (4'11") Human, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)12 (+1) 14 (+2)16 (+3)
Skills Deception +6, Religion +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 200 gp. Golden yellow topaz (700 gp). Aquamarine (700 gp). Fire opal (600 gp). Aquamarine (700 gp). 1 Minor magic item.


Social Check DCs

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