Zephan Art, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long chestnut hair is drawn into a two foot long braid. His ears are large.
Personality: He is very quiet and rarely speaks above a whisper. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Military. Occupation: Glassblower
Voice: Raspy
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 7 (-2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 300 gp.
Three In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a simple burlap shirt and baggy pants. She conceals her spear with her veritable burlap sack of a shirt. She has styled her lavender fur well, parting it to the right. She tend to wears goggles to shield her eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a very good compulsive liar and kleptomaniac.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. A few years later when the west was not economically sound they moved to her current location. She struck the Bounty Hunter job and began her own company from there.
Motivation: Someone believes her a fraud; and to be a mayor again
Bonds: Immigrant, Job, Criminal record, Religious, Enemies. Occupation: Bounty Hunter
Voice: Pirate accent
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 76 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
Possessions: 190 pp. Lapis lazuli (14 gp). Deep green spinel (160 gp). Aquamarine (300 gp). Amber (160 gp).
Miles Woods, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. He carries with him a set of monstrous two handed axes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His long auburn hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Emotional. Bonds: Attractive, Has a crush, Military, Mentor. Occupation: Bather
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 62 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 | 2 |
Possessions: Blue quartz (9 gp). Fire opal (1000 gp). Tiger eye turquoise (9 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item.
Anastrianna Floshem, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears bulky blue painted plate armor. She has done her best to style her blonde hair to look like a famous performer. Her eyes are likewise blue.
Personality: She is fixated on the number 93. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Logical. Flaws: Insane. Bonds: Criminal record, Has a crush. Occupation: Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 250 gp. 1 Masterwork Common Ranged Weapon.
Ribbles Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears many layers of old clothing at all times. His head has been shaved. He is baby faced.
Personality: Calm and collected, he is a well trained Ruler. He also hits on women, regardless of circumstances.
History: Born in the north his family was never financially stable. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He then took over the family business and is one of the better Ruler for hire.
Motivation: Wants to open a new tavern; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Has a crush, Family. Occupation: Ruler
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 7)
Armor Class 11
Hit Points 32 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 5 (-3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 500 gp. Golden yellow topaz (700 gp). Deep green spinel (70 gp). Sard (20 gp). Violet garnet (700 gp). 1 Minor magic item. 1 Minor magic item.
Barfa Oakes, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His gray eyes are slightly larger than normal.
Personality: He is very quiet and rarely speaks above a whisper. He is a great chef.
History: When he was but 7 years old his parents immigrated from the south. He has had some formal painting training, and achieved minor success. He left for the south, certain he would find work there.
Motivation: He feels kind of lost in life; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Gifted, Artistic. Flaws: Shy. Bonds: Immigrant. Occupation: Stableman
Voice: Excited and jittery
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp. 1 Darkwood Shield. 1 Masterwork Heavy steel shield. 1 Half-Plate.
Biri Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and likes to wear black tank tops with tan skirt. Her crest is brass and curly. Her thin eyebrows rest above her beady red eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an athlete and attended two major summer competitions. She never won. She became a Junk Dealer soon after.
Motivation: Sabotage a competitor; and expand her business
Ideals: Disciplined, Gifted, Athletic. Flaws: Ugly. Bonds: Job. Occupation: Junk Dealer
Voice: Whispers
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
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