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Advanced [show]


Nicor Muse, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he usually wears his black robe and has his nunchaku always slung over his shoulder. His brown hair is matted, messy, and big. His fierce gold eyes like to dwell on things.

Personality: While he acts the brute, he is far gentler than he would appear. He works hard and plays hard.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Slave. Occupation: Shepherd

Voice: Spits and sputters

Attributes [hide]

Nicor Muse, Male Tiefling Warrior 3
Medium (6'6") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 6 (-2)8 (-1) 14 (+2)19 (+4)
Skills Arcana +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Lezre Warwick, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a white shirt with thin green vertical stripes and violet pants. She has done her best to style her black hair to look like a famous performer. She tend to wears goggles to shield her eyes.

Personality: Lezre hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From there she went from mercenary job to mercenary job. During her travels, Lezre and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Lezre discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Lezre fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Doesn't want to be a Barkeep and was forced into it by her family.

Ideals: Artistic. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Barkeep

Voice: Low range voice

Attributes [hide]

Lezre Warwick, Female Half-Orc Wizard 9
Medium (5'4") Half-Orc, Lawful Evil (CR 9)
Armor Class 11
Hit Points 32 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 8 (-1)10 (+0)
Skills Insight +2, Religion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 220 pp. Aquamarine (400 gp). Amber (130 gp). Citrine (20 gp). Golden yellow topaz (400 gp). Blue quartz (9 gp).


Social Check DCs


Oriax Art, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man is dressed in an above average manner. His hair is white and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in a small village he learned the ways of the warrior from his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Oriax grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oriax. He struck the Bricklayer job and began his own company from there.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Fighting. Bonds: Attractive, Poor, Job, Criminal record. Occupation: Bricklayer

Voice: Old thin voice

Attributes [hide]

Oriax Art, Male Tiefling Wizard 8
Medium (5'9") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)19 (+4) 15 (+2)15 (+2)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Sylvan, Goblin
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154433200000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mehen Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He usually wears his green robe and has his scimitar always slung over his shoulder. His crest is short and white. His eyes are gold and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Mehen isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He uses divination through singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Sellsword for hire.

Motivation: Expand his business; and further expansion of business

Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Sellsword

Voice: Mousy voice

Attributes [hide]

Mehen Vangdondalor, Male Dragonborn Aristocrat 1
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 5 (-3)14 (+2) 11 (+0)16 (+3)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp. Hematite (12 gp).


Social Check DCs


Srorthen Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. His bronze crest is matted, messy, and big. This gold eyed northerner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor, Religious. Occupation: Junk Dealer

Voice: Slow speaker

Attributes [hide]

Srorthen Esstyrlynn, Male Dragonborn Sorcerer 3
Medium (6'2") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)9 (-1) 12 (+1)15 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Jarsali Floshem, Female Elf [Permalink]

Personal [hide]

Description: She is dressed in a clean tan cloak covering her clean studded leather. She sports a flattop hair cut. She has a tattooed face.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She invites people to come help in her community garden.

History: A powerful necromancer made her what she is. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She now spends her time doing works of charity.

Motivation: Wants to have a good time and be beloved; and to reunite with her absent father

Ideals: Philantrophist, Optimist. Flaws: Secretive. Bonds: Mentor, Family. Occupation: Mortician

Voice: Smooth and feminine

Attributes [hide]

Jarsali Floshem, Female Elf Druid 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)16 (+3) 16 (+3)9 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Draconic, Sylvan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp. Amber (80 gp). Zircon (80 gp). Blue quartz (10 gp).


Social Check DCs


Cairn Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: This man is wearing a tight green one piece outfit complete with pants, hood, and a cape. He is muscular with a powerful set of arms. His white hair is slicked back into a classic pompadour. He has several tiny opal earrings on each ear.

Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Cairn and his spouse have recently divorced.

Motivation: He seems to be bored by most things; and money/treasure

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Map Maker

Voice: Switch between two voices

Attributes [hide]

Cairn Amuse, Male Tiefling Cleric 5
Medium (5'5") Tiefling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)18 (+4) 12 (+1)14 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Abyssal, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 20 pp. Deep green spinel (90 gp).


Social Check DCs

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