Rurik Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He has a slight overbite and is overall scrawny. He wears a top hat to cover his moderate length chestnut hair. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Gifted from a young age, Rurik studied abroad. He helped his father out around the business and became quite the natural. He left for the east, certain he would find work there.
Motivation: Seeks redemption; and sabotage a competitor
Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Immigrant, Criminal record. Occupation: Soapmaker
Voice: Thin and wheezing
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 5000 cp.
Geva Clayton, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears rags and sports a simple walking cane. She sports a flattop hair cut. She has gray eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She receives visions of the future at random moments
History: Geva was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was granted necromantic powers by her dying sister.
Motivation: She feels threatened by others.
Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Poor. Occupation: Barber
Voice: French accent
Attributes [hide]
Medium (4'11") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Arnold Harlan, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Ploughman uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His tied-back hair is golden. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is a ruthless business man, a trait he acquired from his father.
History: Arnold hails from a village terrorized by gnolls. He made a point of taking high paying jobs and getting most of it up front. He struck the Ploughman job and began his own company from there.
Motivation: He is unsatisfied with his job.
Ideals: Entrepeneur. Bonds: Job, Attractive, Enemies, Adventurer. Occupation: Ploughman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Giant, Druidic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 200 gp. Zircon (50 gp). Emerald (1500 gp). Chrysoberyl (110 gp). Coral (110 gp). 1 Minor magic item. 1 Minor magic item.
Moon On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he is well dressed, constantly wearing a brown suit, grey shirt, and white tie, and is pretty ugly. His fur is greying and his face has many wrinkles. His fierce copper eyes like to dwell on things.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He comes from a rich western family. Moon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is greedy.
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Engraver
Voice: Hissing voice
Attributes [hide]
Medium (6'7") Tabaxi, True Neutral (CR 9)
Armor Class 8
Hit Points 48 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 17 (+3) | 8 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elaim Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who likes to wear grey tank tops with blue pants, he is not a threatening figure. His chestnut hair has been sun bleached extensively. His brown eyes lackadaisically let the world flow into them.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can't help but pocket interesting objects he comes across
History: Born in the north to a Shoemaker, Elaim learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Since then, he has sought to make the best of life.
Motivation: Revenge; and balancing his hectic life and new shoemaker responsibilities is difficult
Ideals: Optimist. Flaws: Selfish. Bonds: Criminal record, Job, Enemies. Occupation: Shoemaker
Voice: Nasally tone
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 80 gp. 1 Darkwood Buckler.
Zykroff Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black coat over a white low-cut shirt, and a wide-brimmed hat upon her head, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'3" when asserting herself. Her rusty crest is heavily combed to the left. This red eyed westerner is not easily forgotten.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is obsessed with her god.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father was very strict, and drilled into her lessons on being the perfect lady. She hasn't been sleeping well lately.
Motivation: She wants to get laid; and to end her boredom
Ideals: Impeccable. Flaws: Mundane, Insomniac. Bonds: Religious, Has a crush. Occupation: Body Guard
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 6)
Armor Class 10
Hit Points 26 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 8 (-1) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +7
Possessions: 6000 sp.
Nalaed Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'11". She wears a grey tunic with black highlights, and long red pants that bunch up around her shoes, and her gloved hand is found clutching a whip. Her white hair is drawn into a tight pony tail with a rose scrunchie. This violet eyed northerner is not easily forgotten.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She does not trust anyone and sleeps with one eye open.
History: Nalaed was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She is searching for what she claims is her rightful reward.
Motivation: Her spouse's relatives view her with great suspicion; and meet up once more with her childhood friend
Flaws: Cynical, Insomniac. Bonds: Poor, Adventurer, Family. Occupation: Herbalist
Voice: Creaky witch voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 210 gp. Deep green spinel (100 gp). Coral (100 gp). Blue quartz (8 gp).
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