Paymon Wary, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His hair is greying and his face has many wrinkles. His black eyes dart from person to person to random spaces in the air.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Sold as a small child to a slaver, Paymon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Paymon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Justice. Bonds: Mentor, Nature, Rich. Occupation: Engraver
Voice: Strong lisp
Attributes [hide]
Medium (6'7") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 18 (+4) | 7 (-2) | 20 (+5) |
Senses Passive Perception 8
Languages Common, Celestial, Goblin, Giant, Gnome
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp.
Nagrette Ramsay, Female Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her black hair is matted, messy, and big. She wears an eyepatch.
Personality: She dislikes all the random violence that takes place in the east. She is a font of random trivia from the lore and stories she has discovered
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: To clean up the streets; and wishes to resurrect an old love
Ideals: Pacifist, Logical. Flaws: Ugly, Mundane. Bonds: In love, Guardian. Occupation: Mercenary
Voice: Raspy
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 6 (-2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +3
Possessions: 800 sp.
Torinn Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses in green turtlenecks beneath a tan coat with white slacks. He carries with him a set of falchions on his belt, each one with a sapphire on the hilt. His gold crest is heavily combed to the left. His red eyes have a joyful gleam in them most of the time.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Torinn took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister
Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Family, Poor. Occupation: Beggar
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 62 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Halfling
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 4000 gp. Tiger eye turquoise (10 gp). Jasper (70 gp). Tiger eye turquoise (10 gp). Banded agate (10 gp). Deep blue spinel (1500 gp). White pearl (130 gp). 1 Minor magic item.
Eldon Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a blue shirt with thin pastel vertical stripes and tan pants. His white hair, when down, is lengthy. He has gleaming, smiling amber eyes.
Personality: He has a massive crush on the younger sibling of the Ruler who has hired him part-time. Energy wise he seems alert and responsive.
History: When he was but 5 years old his parents immigrated from the east. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He doesn't get along with people that don't share his tastes; and he would like to get married and retire
Ideals: Professionalism, Impeccable. Flaws: Antagonistic. Bonds: Has a crush, Immigrant. Occupation: Ruler
Voice: Soft and melodious
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 14)
Armor Class 14
Hit Points 70 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Gnome, Giant, Terran, Celestial
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 4000 gp. Fire opal pendant on a fine gold chain (1700 gp). Golden circlet with four aquamarines (2000 gp). Large well-done wool tapestry (500 gp). Gold music box (3000 gp). Silver comb with moonstones (300 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Solid gold idol (300 gp). Silver ewer (90 gp). Silver comb with moonstones (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A delicate silver chain set with a tourmaline (90 gp).
Seddit Kindness, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a weathered and beat up set of banded mail beneath an oversized green coat. Her white hair is kept up in a ponytail inside a top hat. Her half smiles and white eyes are beguiling and draw you in.
Personality: She likes to make people angry or surprised. The war was a terrible time for her, and Seddit does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she feels kind of lost in life
Flaws: Antagonistic, Depressed. Bonds: Attractive, Military. Occupation: Bounty Hunter
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 220 gp.
Harvest Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses like a well dressed Map Maker does. His gray fur is slicked back into a classic pompadour. His fierce hazel eyes like to dwell on things.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: The child of a Painter, who enjoyed hunting, Harvest was taken on many hunting expeditions. He worked as a nervous Map Maker and found it very stressful. He ran away from his former home and has been making his living as a Map Maker for the past few years.
Motivation: Expand his business; and balancing his hectic life and new map maker responsibilities is difficult
Ideals: Athletic. Flaws: Shy. Bonds: Job, Immigrant, Nature. Occupation: Map Maker
Voice: Australian accent
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 11)
Armor Class 14
Hit Points 31 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 9 (-1) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +4
Possessions: 600 gp. White pearl (120 gp). Bloodstone (40 gp). Aquamarine (1000 gp). Azurite (11 gp). Blue quartz (11 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item.
Maynild Caerdonel, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 5'2" and wears a tight fitting yellow shirt and pants. Her left hand appears badly burned and disfigured. She has moderate length silver hair. Her eyes, though not visible through her cowl, are blue.
Personality: She dislikes all the random violence that takes place in the south. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She is a Lycanthrope in disguise. A freak accident while working with her Miller father left her crippled. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants to meet her childhood hero.
Ideals: Pacifist, Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Locksmith
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!