Sindri Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He is physically well-built. His white hair is lengthy. His gray eyes dart from person to person.
Personality: This man loves dancing and to teach people dancing more than just about anything. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Days after completing his studies, news broke out that his hometown was attacked by goblins. Sindri was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Artistic. Bonds: Family, Immigrant, Enemies, Criminal record. Occupation: Priest
Voice: Pronounces O like U
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 4000 cp.
Matilda Wesley, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her black hair in a flapper bob. Her gray eyes are passionate and lively.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered goblins who tried to eat her hand. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against goblins
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Enemies. Occupation: Scribe
Voice: Sounds elderly
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 90 gp. Chrysoberyl (100 gp).
Gerbo Pingun, Male Gnome [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner. He is muscular with a powerful set of arms. His black hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are hazel.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Gerbo was born with his mother's beautiful face. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He hasn't been sleeping well lately.
Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Artistic. Flaws: Cynical, Insomniac. Bonds: Attractive, Criminal record. Occupation: Fisher
Voice: Speaks with a cold
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 56 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 18 (+4) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Himo Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is red and curly. He wears a mask on his face.
Personality: Overbrimming with self-confidence, Himo isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in the north. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a Animal Trainer soon after.
Motivation: He feels threatened by others; and to be a banker again
Ideals: Impeccable, Entrepeneur. Flaws: Fearful. Bonds: Immigrant, Job. Occupation: Animal Trainer
Voice: Uses sign language
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Beloril Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 3'11" and is a bit bulky. He is very muscular particularly in the legs. He wears grey leather gloves, a grey jacket, and tight pants. He wears a Stetson hat to cover his moderate length red hair. His face is scarred and worn.
Personality: Beloril is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A powerful brothel owner made him what he is. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and he doesn't get along with people that don't share his tastes
Ideals: Extrovert, Impeccable. Flaws: Ugly. Bonds: Mentor, Slave. Occupation: Locksmith
Voice: Posh accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 4000 cp. Blue quartz (6 gp). Eye agate (6 gp). 1 Half-Plate.
Doudra Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears green painted combat armor at almost all times. She carries a battered falchion and tarnished kukri as well. Her crest is silver and very short. She has several tiny sapphire earrings on each ear.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Banker arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Doudra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy
Ideals: Fighting, Joker, Impeccable. Bonds: Rich. Occupation: Banker
Voice: Voice breaks
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 10)
Armor Class 13
Hit Points 60 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 2300 gp. Moss agate (13 gp). Malachite (13 gp). Deep blue spinel (1200 gp). Fire opal (1300 gp). Pink pearl (70 gp). Obsidian (13 gp). Alexandrite (1200 gp). Zircon (30 gp). 1 Minor magic item.
Sannl Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. She wears her chestnut hair up in a very large beehive style do. She wears a mask on her face.
Personality: She has always had a great fascination with Half-Orc culture. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She ran away from her former home and has been making her living as a Armorer for the past few years.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she is greedy
Ideals: Fighting. Flaws: Racist. Bonds: Rich, Job, Adventurer. Occupation: Armorer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Ignan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 10000 cp. 1 Half-Plate.
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