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NPC Generator

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Advanced [show]


Erky Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his black robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'6" when asserting himself. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Sold as a small child to a slaver, Erky was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Erky was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Erky decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Mundane. Bonds: Military, Mentor, Criminal record. Occupation: Spice Merchant

Voice: Sore throat, cough

Attributes [hide]

Erky Fapplestamp, Male Gnome Rogue 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)14 (+2) 7 (-2)11 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 8
Languages Common, Gnome, Dwarven, Infernal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. Rhodochrosite (12 gp). Red-brown spinel (130 gp). Golden yellow topaz (1000 gp). Eye agate (12 gp). 1 Minor magic item.


Social Check DCs


Andram Wary, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars, and he perpetually has his scythe ready. His hair is greying and his face has many wrinkles. His half smiles and white eyes are beguiling and draw you in.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Andram was born in the north. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Sculptor

Voice: Spits and sputters

Attributes [hide]

Andram Wary, Male Tiefling Cleric 8
Medium (5'2") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 27 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)16 (+3) 16 (+3)18 (+4)
Skills Athletics +4, Religion +6
Senses Passive Perception 13
Languages Common, Terran, Halfling, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 1600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs


Nimble Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman usually wears her brown robe and has her sai always slung over her shoulder. Her fur, while still mostly orange, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Nimble was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her son

Ideals: Impeccable. Flaws: Insane. Bonds: Family, Poor, Adventurer. Occupation: Courier

Voice: Russian accent

Attributes [hide]

Nimble Thundercloud, Female Tabaxi Expert 10
Medium (4'9") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 65 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)7 (-2) 17 (+3)17 (+3)
Skills History +2, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Art Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in pastel turtlenecks beneath a brown coat with yellow slacks. She carries a battered shortbow and tarnished dagger as well. She wears a Stetson hat to hide her balding. Her eyes are hazel and she is always smoking a pipe.

Personality: She is a hateful person. She taunts others and blames them for her problems. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born several months after her mother was called into army service. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She then took over the family business and is one of the better Fisher for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Military, Immigrant. Occupation: Fisher

Voice: Soothing and warm

Attributes [hide]

Art Wing, Female Tabaxi Expert 13
Medium (5'5") Tabaxi, Neutral Evil (CR 13)
Armor Class 14
Hit Points 57 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)13 (+1) 9 (-1)12 (+1)
Skills Medicine +3, Performance +5
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4

Possessions: 500 pp. A life-sized copper and silver statuette of a cockatrice. (40 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Solid gold idol (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Sapphire pendant on gold chain (2000 gp). Embroidered and bejeweled glove (2000 gp). Gold and topaz bottle stopper cork (400 gp). Silver comb with moonstones (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mormo Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and green workpants. His shirt is yellow, and he wears a heavy green leather apron most of the time. His hair, while still mostly blue, has prominent grey streaks. He has black eyes and a green hat with a yellow feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to loving parents in a slum to the north. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the north, certain he would find work there.

Motivation: To protect his home; and to prove his worth to the world

Flaws: Impulsive, Fearful. Bonds: Immigrant, Guardian, Poor. Occupation: Miner

Voice: Nasally tone

Attributes [hide]

Mormo Sharp, Male Tiefling Fighter 3
Medium (5'3") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 14 (+2)6 (-2)
Skills Nature +4, Performance +0
Senses Passive Perception 12
Languages Common, Druidic, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Griselda Dayton, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she dresses in brown turtlenecks beneath a blue coat with brown slacks. Her brown hair is styled in orderly dreadlocks. Her eyes, though not visible through her cowl, are green.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She enjoys reading and quiet.

History: She comes from a rich southern family. As a young adult she joined a group advocating for an improvement in Human conditions. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A strong sense of loyalty to Elven people; and revenge

Ideals: Logical. Flaws: Racist. Bonds: Enemies, Rich. Occupation: Barrister

Voice: Prounounces S like Z

Attributes [hide]

Griselda Dayton, Female Human Barbarian 11
Medium (5'4") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 103 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2500 gp. Banded agate (15 gp). Brown-green garnet (60 gp). Red-brown spinel (60 gp).


Social Check DCs


Vanchu Allerton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is in excellent shape and wears baggy black pantaloons and a grey scarf. She has no hair. Her ears are large.

Personality: She likes to make people angry or surprised. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her childhood dream was to be a Shoemaker, but she was a colossal failure. She tends to her Servant job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Religious, Job. Occupation: Servant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Vanchu Allerton, Female Half-Orc Paladin 7
Medium (5'10") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 65 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)14 (+2) 18 (+4)15 (+2)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 14
Languages Common, Orc, Druidic, Draconic
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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