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Advanced [show]


Morgran Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. With a patchy golden beard and wild golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc

Ideals: Impeccable, Artistic, Fighting. Flaws: Antagonistic. Bonds: Rich. Occupation: Healer

Voice: Spanish accent

Attributes [hide]

Morgran Hammerstone, Male Dwarf Cleric 3
Medium (4'1") Dwarf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Paela Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is renowned for her bright red dresses and hats. Her golden hair is heavily combed to the right. She has a tattooed face.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She works hard and plays hard.

History: Born in the north her family was never financially stable. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk; and she feels kind of lost in life

Flaws: Depressed, Hedonist. Bonds: Poor, Adventurer. Occupation: Armorer

Voice: Sore throat, cough

Attributes [hide]

Paela Copperkettle, Female Halfling Cleric 6
Small (2'8") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 27 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 11 (+0)12 (+1) 10 (+0)17 (+3)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +0 / 2d6-3, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 800 gp. Golden yellow topaz (1400 gp). 1 Full Plate.


Social Check DCs


Vezera Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears rags and sports a simple walking cane. She has moderate length blue crest. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Flattery will make her almost putty in your hands.

History: Vezera hails from a village terrorized by brigands. She was an athlete and attended two major summer competitions. She never won. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Revenge; and a deep hatred of brigands

Ideals: Athletic. Flaws: Ugly, Disease, Selfish. Bonds: Poor, Enemies. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Vezera Wystongjiir, Female Dragonborn Adept 8
Medium (6'1") Dragonborn, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 12 (+1)17 (+3) 11 (+0)13 (+1)
Skills Insight +3, Nature +6
Senses Passive Perception 10
Languages Common, Druidic, Abyssal, Celestial
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 170 pp. Sapphire pendant on gold chain (1900 gp). A roughly beaten golden orb (80 gp). Solid gold idol (600 gp). Old masterpiece painting (400 gp).


Social Check DCs


Bendoo Thornton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a white coat over a tan low-cut shirt, and a top hat upon her head. Her chestnut hair is cut jaggedly and amateurishly. Her ears are large.

Personality: Her tongue was cut out and she uses sign language. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother had invested heavily in several trade routes and wanted her to inherit them. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things.

Ideals: Philantrophist. Flaws: Ugly, Disease, Mundane. Bonds: Rich. Occupation: Guard

Voice: Loud with bravado

Attributes [hide]

Bendoo Thornton, Female Half-Orc Bard 14
Medium (4'9") Half-Orc, Lawful Good (CR 14)
Armor Class 12
Hit Points 65 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)9 (-1) 12 (+1)7 (-2)
Skills Intimidation +3, Religion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 5000 gp. Aquamarine (300 gp). Eye agate (9 gp). Chrysoprase (80 gp). Aquamarine (300 gp). Violet garnet (300 gp). Jasper (80 gp). Chrysoprase (80 gp). Rhodochrosite (9 gp). Blue diamond (5000 gp). Deep blue spinel (300 gp). Jade (90 gp). Peridot (80 gp). 1 Medium magic item.


Social Check DCs


Hubert Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a well pressed and immaculate suit (or dress). His white hair is cut short with large spiked bangs in the front. His brown eyes dart from person to person.

Personality: Hubert is depressed about a lot of things. He tends to be a nihilist. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a criminal king-pin and mafia family He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.

Motivation: He feels kind of lost in life; and a rival would like him out of the picture

Ideals: Optimist. Flaws: Depressed. Bonds: Poor, Criminal record, Mentor. Occupation: Miner

Voice: Ums and uhs a lot

Attributes [hide]

Hubert Gracey, Male Human Rogue 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp. 4 Tanglefoot bags.


Social Check DCs


Ozyman Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is generally shirtless and showing off his tattooed chest. His small hat is riddled with cuts and holes. His fierce amber eyes like to dwell on things.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has recently gotten a pet goose that steals things from people.

Motivation: Nothing but the best is good enough for him; and he feels that his past leaves him morally obligated to help

Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Guardian, Debt, Criminal record. Occupation: Mortician

Voice: Speaks with squeezed throat

Attributes [hide]

Ozyman Wildheart, Male Halfling Aristocrat 6
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 15 (+2)10 (+0)
Skills Medicine +5, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Aquan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Senteq Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears bulky blue painted plate armor. He keeps his brown hair in a flapper bob. His gray unseeing eyes seem to look past you.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. The war was a terrible time for him, and Senteq does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Sold as a small child to a necromancer, Senteq was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Senteq reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Flaws: Disease, Cynical, Depressed. Bonds: Military, Mentor. Occupation: Server

Voice: Gruff and masculine

Attributes [hide]

Senteq Gummen, Male Gnome Fighter 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Heavy wooden shield. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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