Modean Sympathy, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and usually wears his green robe and has his sickle always slung over his shoulder. His hair is cut close to his head. His gold unseeing eyes seem to look past you.
Personality: Calm and collected, he is a well trained Barkeep. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Modean took refuge in the old dungeon and found the beat up sickle and armor he uses now. He has drifted from career to career and currently works as a Barkeep.
Motivation: Money/treasure; and he is unsatisfied with his job
Flaws: Ugly, Disease. Bonds: Job, Rich, Nature. Occupation: Barkeep
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 800 sp.
Hubert Bradley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears professional attire. His black hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Confrontational and typically high on some drug or another. His job bores him to no end. He has decided to make it more interesting.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has comitted a past crime that haunts him to this day.
Flaws: Addict. Bonds: Attractive, Adventurer, Criminal record, Military. Occupation: Tanner
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Auran, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1 Masterwork Common Melee.
Torgga Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'0" has a big stupid grin on her face most of the time. She wears grey leather gloves, a grey jacket, and tight pants. Her hair is golden and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born on a small isolated farm. Torgga liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She would like to get married and retire; and she has a crush on the local roofer
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Nature. Occupation: Masseuse
Voice: Indian accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 23 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 360 gp. 1 Masterwork Common Melee.
Bathin Death, Male Tiefling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a black collared shirt and blue pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His hair is greying and his face has many wrinkles. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: From birth he was tutored by a cruel and relentless mentor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Addict, Depressed. Bonds: Criminal record, Mentor. Occupation: Roofer
Voice: Draws out vowels
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 8)
Armor Class 8
Hit Points 48 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +6 / 2d10+3, Ranged +1 / 2d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 140 pp.
Mormo Hope, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right leg. He likes to wear ponchos typically of a light green in addition to tight pants. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A true patriot, Mormo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was always a brilliant, if unscrupulous mind. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Disciplined, Logical. Flaws: Insomniac, Insane. Bonds: Military. Occupation: Bellfounder
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 50000 cp. A necklace of small pink pearls (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Sapphire pendant on gold chain (700 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theriatis Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries with him a set of halberds on his belt, each one with a aquamarine on the hilt. His blonde hair is greasy and uncared for. His face is covered beneath a completely black helmet.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is afraid of women and trembles around them
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theriatis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Fighting. Flaws: Ugly, Mundane, Shy. Occupation: Stylist
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 18 (+4) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Auran, Dwarven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Solid gold idol (900 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).
Nalral Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 3'11". He wears an entirely brown suit with blue socks and a vest with buckled shoes. His red hair is lengthy. His hazel unseeing eyes seem to look past you.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born into a rich family. He has had some formal writing training, and achieved minor success. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Artistic. Flaws: Disease, Antagonistic, Shy. Bonds: Rich. Occupation: Mortician
Voice: Scottish accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 76 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Black velvet mask with numerous citrines (160 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!