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NPC Generator

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Advanced [show]


Manea Loathe, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in an above average manner. She keeps her red hair in a pixie cut. She wears round tiny glasses practically rammed into her face.

Personality: She is extraordinarily eccentric. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She worked as a nervous Seamstress and found it very stressful. She now owns her own business.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Immigrant, Job. Occupation: Seamstress

Voice: High pitched, excited

Attributes [hide]

Manea Loathe, Female Tiefling Sorcerer 13
Medium (5'2") Tiefling, Lawful Good (CR 13)
Armor Class 12
Hit Points 36 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 12 (+1)15 (+2)
Skills History +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: Carnelian (70 gp). Deep green spinel (50 gp). Blue quartz (14 gp). Lapis lazuli (14 gp). Rose (70 gp). 1 Minor magic item.


Social Check DCs


Enidda Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her gray eyes peer out from beneath her small tan hat.

Personality: She does not believe in betrayal or weakness as things to be tolerated. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: From birth she was tutored by a cruel and relentless mentor. Through the years after Enidda was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Enidda's father didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Religious, Mentor. Occupation: Jeweler

Voice: Scandinavian accent

Attributes [hide]

Enidda Nackle, Female Gnome Warrior 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp.


Social Check DCs


Radomir Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: This man loves dancing and to teach people dancing more than just about anything. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Radomir grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He then took over the family business and is one of the better Assassin for hire.

Motivation: He has passion for adventuring and risk; and he has money and likes to spend it

Ideals: Artistic, Philantrophist. Bonds: Adventurer, Job, Rich. Occupation: Assassin

Voice: Soft and melodious

Attributes [hide]

Radomir Littlefoot, Male Halfling Monk 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)17 (+3) 15 (+2)16 (+3)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Undercommon, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +5

Possessions: 1200 sp. 1 Half-Plate.


Social Check DCs


Torgga Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'11" has a big stupid grin on her face most of the time. She wears a grey tunic with black highlights, and long white pants that bunch up around her shoes. Her auburn hair is cut jaggedly and amateurishly. She has blue eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born a particularly ugly child, much to the horror of her parents. A freak accident while working with her Stylist father left her crippled. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Flaws: Antagonistic, Ugly, Disease. Bonds: Job, Adventurer. Occupation: Ploughman

Voice: Smooth and feminine

Attributes [hide]

Torgga Bigtoe, Female Dwarf Expert 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)12 (+1) 15 (+2)8 (-1)
Skills Acrobatics +5, History +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Antinua Amakiir, Female Elf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a blue and brown handkerchief worn on her left side. With wild red hair. Her gray eyes lackadaisically let the world flow into them.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Antinua was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. She has never given up on her dancing dream.

Motivation: Wants to open a new tavern; and to settle down with her crush

Ideals: Fighting, Artistic. Bonds: Attractive, Nature, Job, Has a crush. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Antinua Amakiir, Female Elf Barbarian 1
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 6 (-2)9 (-1) 10 (+0)16 (+3)
Skills Nature +1, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Two Llamas Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dull pastel sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He sports a flattop fur cut. His eyes are hazel and catlike.

Personality: Cocky and sure of himself, he believes he is the best Shipwright born in the past three hundred years. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken as a slave by a traveling circus and forced to perform He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: Retire the richest man in the north; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Entrepeneur. Bonds: Job, Immigrant, Slave. Occupation: Shipwright

Voice: Whispers

Attributes [hide]

Two Llamas Candle, Male Tabaxi Bard 5
Medium (5'7") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)9 (-1) 13 (+1)10 (+0)
Skills Intimidation +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Red-brown spinel (100 gp).


Social Check DCs


Makaria Weary, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing the road beaten gear of a warrior. She wears a deerstalker hat to hide her balding. Her eyes are likewise silver. Her teeth are yellowed and unaligned.

Personality: Confrontational and typically high on some drug or another. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Makaria was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Dyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been a successful dealer in antiques buying low and selling high.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Addict. Bonds: Adventurer, Poor. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Makaria Weary, Female Tiefling Adept 1
Medium (4'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)16 (+3) 15 (+2)16 (+3)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Gnome, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 20 gp. 1 Magnifying glass.


Social Check DCs

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