Rezena Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'7" and muscular, this southern woman wears a fine chain shirt which she covers with black colored cloaks and clothing. Her bronze crest is lengthy. Her skin is flawless and her gold eyes scan people very quickly.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born in the south. Rezena was born on a far southern island where she grew up under the tutelage of her father, an expert Barber. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She loathes her own lifestyle.
Ideals: Athletic. Flaws: Depressed, Impulsive. Bonds: Attractive, Immigrant. Occupation: Barber
Voice: Voice breaks
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 100 gp.
Nalaed Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'1" and is a bit bulky. She is very muscular particularly in the legs. She wears a grey cloak and cross-gartered brown stockings. She wears her red hair up. Her ears are large.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born several months after her father was called into army service. She worked as a nervous Apothecary and found it very stressful. She inherited the family business which she has now maintained for 3 years.
Motivation: To be a Guard again; and wants to open a new tavern
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Military, Job. Occupation: Apothecary
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 18 (+4) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 190 gp. 1 Silk rope.
Warryn Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His hair is brown and curly. His eyes, though not visible through his cowl, are green.
Personality: He is very quiet and rarely speaks above a whisper. The war was a terrible time for him, and Warryn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: A powerful wizard made him what he is. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels kind of lost in life.
Flaws: Shy, Depressed. Bonds: Military, Mentor, Poor. Occupation: Cook
Voice: Slow speaker
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 14)
Armor Class 14
Hit Points 95 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 8 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 600 pp. Malachite (13 gp). Iolite (60 gp). Amethyst (80 gp). Eye agate (13 gp). Fiery yellow corundum (800 gp). Brown-green garnet (80 gp). Brown-green garnet (80 gp). Rose (60 gp). Smoky quartz (60 gp). Tourmaline (80 gp). Blue sapphire (800 gp). Lapis lazuli (13 gp). Chrysoprase (60 gp). 1 Medium magic item.
Brottor Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fancy brown suit, and carries shields. His hair is long and golden with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. He wears round tiny glasses practically rammed into his face.
Personality: Always inclined to offer people food he seems plenty friendly. He enjoys reading and quiet.
History: He was born the only child of a wealthy merchant. Over the years he perfected his riding and shooting skills. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world; and retire the richest man in the east
Ideals: Fighting, Philantrophist, Logical, Entrepeneur. Bonds: Attractive, Nature. Occupation: Brewer
Voice: Rolls R's
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 400 gp. Blue sapphire (1000 gp).
Vadania Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears suspenders and tan workpants. Her shirt is black, and she wears a heavy tan leather apron most of the time. Her long chestnut hair reaches down to her waist. Her blue eyes are slightly larger than normal.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is afraid of women and trembles around them
History: She was born on a small isolated farm. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sage. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To reunite with her old friends; and she desires power and/or immortality
Flaws: Antagonistic, Shy. Bonds: Nature, Job, Adventurer. Occupation: Sage
Voice: Sore throat, cough
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Sapphire pendant on gold chain (500 gp). Brass mug with jade inlays (100 gp).
Hugh Kendal, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a brown costume with the symbols of death on his torso. He keeps his chestnut hair in a flapper bob. He has blue eyes and a brown hat with a grey feather.
Personality: He speaks before he thinks and is too direct. He takes great joy in being the best Mortician in town.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He then took over the family business and is one of the better Mortician for hire.
Motivation: He is unsatisfied with his job.
Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Religious, Family. Occupation: Mortician
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp. Black velvet mask with numerous citrines (80 gp).
Nordak Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears baggy grey pantaloons and a tan scarf. His chestnut hair is long and unkept. His otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Nordak isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He also hits on women, regardless of circumstances.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He's attracted to the PC; and he's in love
Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Has a crush, Rich. Occupation: Body Guard
Voice: Mousy voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 140 gp.
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