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NPC Generator

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Advanced [show]


Geoffrey Wade, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. His auburn hair is heavily combed to the left. His face is covered beneath a completely black helmet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Mercenary mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he's attracted to the pc

Flaws: Antagonistic, Disease. Bonds: Has a crush, Military. Occupation: Guard

Voice: Scratchy, weak

Attributes [hide]

Geoffrey Wade, Male Human Barbarian 8
Medium (6'6") Human, Lawful Neutral (CR 8)
Armor Class 8
Hit Points 53 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 8 (-1)13 (+1) 15 (+2)13 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1

Possessions: 1300 gp. Alexandrite (1600 gp). Sard (30 gp). Chrysoberyl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Tealeaf, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of crossbows on his belt, each one with a amber on the hilt. He has golden hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with his god.

History: Everard was raised in a hard working conservative environment. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in crossbow use. He has worked as a Stylist like his father before him.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Ideals: Fighting, Opinionated. Bonds: Attractive, Religious, Job, Enemies. Occupation: Stylist

Voice: Old Prospector

Attributes [hide]

Everard Tealeaf, Male Half-Elf Bard 5
Medium (4'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 16 (+3)7 (-2)
Skills Animal Handling +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Harann Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She very much looks the part of a Marshal. She is bristling with hidden weapons, mostly ceremonial daggers and crossbows. Her red crest is thinning but still full. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She also is a firm believer in the womanly ideal.

History: Harann was raised in a hard working conservative environment. Her childhood dream was to be a Detective, but she was a colossal failure. She used her abilities to trick people and travel the world for free.

Motivation: Sabotage a competitor; and she feels that her past leaves her morally obligated to help

Flaws: Ugly, Cynical, Impulsive. Bonds: Job, Criminal record. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

Harann Shestendeliath, Female Dragonborn Wizard 9
Medium (6'6") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 33 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)11 (+0) 16 (+3)14 (+2)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: Malachite (16 gp). Alexandrite (1300 gp). Golden yellow topaz (1300 gp). Red-brown spinel (80 gp). Rose (70 gp). Golden yellow topaz (1300 gp). Rose (70 gp). Red spinel (80 gp). 1 Minor magic item.


Social Check DCs


Harvest Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears silk and lounges about seductively. She wears a small hat to cover her moderate length orange fur. She wears crescent spectacles with a black brim.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. After a long history of fighting, Harvest and her spouse have recently divorced.

Motivation: Many illithids want her driven away; and she loathes her own lifestyle

Flaws: Depressed, Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Barkeep

Voice: Pronounces O like U

Attributes [hide]

Harvest Moon, Female Tabaxi Expert 15
Medium (5'8") Tabaxi, Chaotic Neutral (CR 15)
Armor Class 14
Hit Points 55 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 10 (+0)15 (+2) 15 (+2)11 (+0)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4

Possessions: 1100 pp. Solid gold idol (300 gp). Solid gold idol (300 gp). Solid gold idol (300 gp). Fire opal pendant on a fine gold chain (1300 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Cloth of gold vestments (60 gp).


Social Check DCs


Pallabar Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan deerstalker hat and tan clothes. His blonde hair is singed and shortened. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A true patriot, Pallabar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the east, but his parents moved at a very young age to the north. Pallabar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Military, Immigrant, Adventurer. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

Pallabar Musgraben, Male Gnome Cleric 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)9 (-1) 13 (+1)8 (-1)
Skills Intimidation +1, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 9000 cp. 1 Minor magic item.


Social Check DCs


Sark Blyth, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'7" eastern man, he wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He keeps his brown hair in a flapper bob. His skin is flawless and his brown eyes scan people very quickly.

Personality: Calm and collected, he is a well trained Knight. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Sark was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He doesn't get along with people that don't share his tastes; and wants to open a new tavern

Ideals: Impeccable. Flaws: Racist. Bonds: Attractive, Job, Guardian. Occupation: Knight

Voice: Smooth and feminine

Attributes [hide]

Sark Blyth, Male Half-Orc Warlock 7
Medium (6'7") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 16 (+3)8 (-1) 12 (+1)10 (+0)
Skills Athletics +8, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. Rose (20 gp). Tiger eye turquoise (11 gp). Black opal (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadwisa Kenley, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'9" and is a bit bulky. She is very muscular particularly in the legs. She is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. Her long red hair is drawn into a two foot long braid. Her eyes are blue and she is always smoking a pipe.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Hadwisa was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Hadwisa decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Hadwisa managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She feels that her past leaves her morally obligated to help; and she seems to be bored by most things

Flaws: Disease, Mundane. Bonds: Rich, Attractive, Criminal record. Occupation: Miner

Voice: Whispers

Attributes [hide]

Hadwisa Kenley, Female Human Cleric 11
Medium (5'9") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 61 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 11 (+0)15 (+2)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Goblin, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1400 gp. Smoky quartz (20 gp). Freshwater pearl (11 gp). Freshwater pearl (11 gp).


Social Check DCs

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